*Inheritance: Curve →* # EllipseCurve A curve representing an ellipse. ## Code Example ```js const curve = new THREE.EllipseCurve( 0, 0, 10, 10, 0, 2 * Math.PI, false, 0 ); const points = curve.getPoints( 50 ); const geometry = new THREE.BufferGeometry().setFromPoints( points ); const material = new THREE.LineBasicMaterial( { color: 0xff0000 } ); // Create the final object to add to the scene const ellipse = new THREE.Line( geometry, material ); ``` ## Constructor ### new EllipseCurve( aX : number, aY : number, xRadius : number, yRadius : number, aStartAngle : number, aEndAngle : number, aClockwise : boolean, aRotation : number ) Constructs a new ellipse curve. **aX** The X center of the ellipse. Default is `0`. **aY** The Y center of the ellipse. Default is `0`. **xRadius** The radius of the ellipse in the x direction. Default is `1`. **yRadius** The radius of the ellipse in the y direction. Default is `1`. **aStartAngle** The start angle of the curve in radians starting from the positive X axis. Default is `0`. **aEndAngle** The end angle of the curve in radians starting from the positive X axis. Default is `Math.PI*2`. **aClockwise** Whether the ellipse is drawn clockwise or not. Default is `false`. **aRotation** The rotation angle of the ellipse in radians, counterclockwise from the positive X axis. Default is `0`. ## Properties ### .aClockwise : boolean Whether the ellipse is drawn clockwise or not. Default is `false`. ### .aEndAngle : number The end angle of the curve in radians starting from the positive X axis. Default is `Math.PI*2`. ### .aRotation : number The rotation angle of the ellipse in radians, counterclockwise from the positive X axis. Default is `0`. ### .aStartAngle : number The start angle of the curve in radians starting from the positive X axis. Default is `0`. ### .aX : number The X center of the ellipse. Default is `0`. ### .aY : number The Y center of the ellipse. Default is `0`. ### .isEllipseCurve : boolean (readonly) This flag can be used for type testing. Default is `true`. ### .xRadius : number The radius of the ellipse in the x direction. Setting the this value equal to the [EllipseCurve#yRadius](EllipseCurve.html#yRadius) will result in a circle. Default is `1`. ### .yRadius : number The radius of the ellipse in the y direction. Setting the this value equal to the [EllipseCurve#xRadius](EllipseCurve.html#xRadius) will result in a circle. Default is `1`. ## Methods ### .getPoint( t : number, optionalTarget : Vector2 ) : Vector2 Returns a point on the curve. **t** A interpolation factor representing a position on the curve. Must be in the range `[0,1]`. **optionalTarget** The optional target vector the result is written to. **Overrides:** [Curve#getPoint](Curve.html#getPoint) **Returns:** The position on the curve. ## Source [src/extras/curves/EllipseCurve.js](https://github.com/mrdoob/three.js/blob/master/src/extras/curves/EllipseCurve.js)