*Inheritance: Loader →* # USDLoader A loader for the USD format (USD, USDA, USDC, USDZ). Supports both ASCII (USDA) and binary (USDC) USD files, as well as USDZ archives containing either format. ## Code Example ```js const loader = new USDLoader(); const model = await loader.loadAsync( 'model.usdz' ); scene.add( model ); ``` ## Import USDLoader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { USDLoader } from 'three/addons/loaders/USDLoader.js'; ``` ## Constructor ### new USDLoader( manager : LoadingManager ) Constructs a new USDZ loader. **manager** The loading manager. ## Methods ### .load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) Starts loading from the given URL and passes the loaded USDZ asset to the `onLoad()` callback. **url** The path/URL of the file to be loaded. This can also be a data URI. **onLoad** Executed when the loading process has been finished. **onProgress** Executed while the loading is in progress. **onError** Executed when errors occur. **Overrides:** [Loader#load](Loader.html#load) ### .parse( buffer : ArrayBuffer | string ) : Group Parses the given USDZ data and returns the resulting group. **buffer** The raw USDZ data as an array buffer. **Overrides:** [Loader#parse](Loader.html#parse) **Returns:** The parsed asset as a group. ## Source [examples/jsm/loaders/USDLoader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/USDLoader.js)