# FXAAShader ## Import FXAAShader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { FXAAShader } from 'three/addons/shaders/FXAAShader.js'; ``` ## Properties ### .FXAAShader : ShaderMaterial~Shader (inner, constant) FXAA algorithm from NVIDIA, C# implementation by Jasper Flick, GLSL port by Dave Hoskins. References: * [http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA\_WhitePaper.pdf](http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf). * [https://catlikecoding.com/unity/tutorials/advanced-rendering/fxaa/](https://catlikecoding.com/unity/tutorials/advanced-rendering/fxaa/). ## Source [examples/jsm/shaders/FXAAShader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/shaders/FXAAShader.js)