# UniformsUtils Provides utility functions for managing uniforms. ## Static Methods ### .cloneUniforms( src : Object ) : Object Clones the given uniform definitions by performing a deep-copy. That means if the value of a uniform refers to an object like a Vector3 or Texture, the cloned uniform will refer to a new object reference. **src** An object representing uniform definitions. **Returns:** The cloned uniforms. ### .mergeUniforms( uniforms : Array ) : Object Merges the given uniform definitions into a single object. Since the method internally uses cloneUniforms(), it performs a deep-copy when producing the merged uniform definitions. **uniforms** An array of objects containing uniform definitions. **Returns:** The merged uniforms. ## Source [src/renderers/shaders/UniformsUtils.js](https://github.com/mrdoob/three.js/blob/master/src/renderers/shaders/UniformsUtils.js)