Renaud Rohlinger 00e8861b43 WebGPURenderer: Fix linear filter textures w/o mipmaps (#29172) 1 éve
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animation bff37d74e6 improve KeyframeTrack and subtype docs (#28288) 1 éve
audio 1d57f1c070 Audio: Make `setDetune()` more robust. (#27479) 2 éve
cameras 1c32bbd627 Renamed methods (#27605) 2 éve
core 4601056b74 Cleanup: Update references to BatchedMesh.maxGeometryCount (#28694) 1 éve
extras bf6dfd5252 Controls: Move into core. (#29136) 1 éve
geometries 28fc64286e Update CapsuleGeometry.js (#26405) 2 éve
helpers 1d2ab56161 SpotLightHelper: Fix offset when adjusting the scene / parent position (#27487) 1 éve
lights 2c13adcb7d WebGPURenderer: Build - `three.webgpu.js` (#28650) 1 éve
loaders 67bdee6d1d Clean up non-breaking spaces (#29080) 1 éve
materials cd600d78a2 Material: Add `onBeforeRender()` back. (#29043) 1 éve
math b59ac414ef Core: Add Matrix2 class (#28923) 1 éve
nodes 17d60f6de0 MaterialX: Fix `mx_hsvtorgb` and `brick_procedural` example (#29150) 1 éve
objects 239b639fbb Fix colorsTexture size (#29061) 1 éve
renderers 00e8861b43 WebGPURenderer: Fix linear filter textures w/o mipmaps (#29172) 1 éve
scenes f9d9e6b093 Introduce Scene.environmentIntensity (#27903) 1 éve
textures af083e1e93 s/addLayerUpdates/addLayerUpdate (#28679) 1 éve
Three.Legacy.js 066664a407 RenderTarget: add count option for MRT (#26427) 2 éve
Three.WebGPU.js bf6dfd5252 Controls: Move into core. (#29136) 1 éve
Three.js bf6dfd5252 Controls: Move into core. (#29136) 1 éve
constants.js cfb9febb8d Update constants.js 1 éve
utils.js 7a02475928 WebGLRenderer: Add "readRenderTargetPixelsAsync" function (#28291) 1 éve
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