Juergen Ahting 04cd4ef926 THREE.Shape.Utils.triangulateShape: Performance of removeHoles improved if there are several hundred holes il y a 12 ans
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cameras 6f4cc817fd Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257. il y a 12 ans
core 35e18100c4 Object3D: Reverted this.position to non-configurable position. il y a 12 ans
extras 04cd4ef926 THREE.Shape.Utils.triangulateShape: Performance of removeHoles improved if there are several hundred holes il y a 12 ans
lights 2c339a3925 DirectionalLight: added shadowCamera parameters to clone() method il y a 12 ans
loaders 62e17f2e1a Clean up. il y a 12 ans
materials 60bf8fbf97 WebGLRenderer: Implemented RawShaderMaterial. Included example. Fixes #3121 and #4518. il y a 12 ans
math 1103e50e03 Removed UV.js. Fixes #4570 in a way... il y a 12 ans
objects 6cc2285223 Minor tweaks. il y a 12 ans
renderers 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. il y a 12 ans
scenes 1e47bb43b5 Lights, Fogs: Renamed hex to color in constructors. il y a 12 ans
textures 769b0195e8 Moving texture.needsUpdate to events. il y a 12 ans
Three.js d9fb3dccf0 r67dev il y a 12 ans
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