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- import { ShaderMaterial } from './ShaderMaterial';
- import { ShaderChunk } from '../renderers/shaders/ShaderChunk';
- import { UniformsLib } from '../renderers/shaders/UniformsLib';
- import { UniformsUtils } from '../renderers/shaders/UniformsUtils';
- /**
- * @author mrdoob / http://mrdoob.com/
- */
- function ShadowMaterial() {
- ShaderMaterial.call( this, {
- uniforms: UniformsUtils.merge( [
- UniformsLib.lights,
- {
- opacity: { value: 1.0 }
- }
- ] ),
- vertexShader: ShaderChunk[ 'shadow_vert' ],
- fragmentShader: ShaderChunk[ 'shadow_frag' ]
- } );
- this.lights = true;
- this.transparent = true;
- Object.defineProperties( this, {
- opacity: {
- enumerable: true,
- get: function () {
- return this.uniforms.opacity.value;
- },
- set: function ( value ) {
- this.uniforms.opacity.value = value;
- }
- }
- } );
- }
- ShadowMaterial.prototype = Object.create( ShaderMaterial.prototype );
- ShadowMaterial.prototype.constructor = ShadowMaterial;
- ShadowMaterial.prototype.isShadowMaterial = true;
- export { ShadowMaterial };
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