WestLangley 3d464183bd Added the capability to constrain the polar angle and view distance il y a 13 ans
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animation b02db06c57 Animation: Removed JITCompile stuff. il y a 13 ans
cameras 24a6a533ec Improved camera.setLens code as suggested in #2323. il y a 13 ans
controls 3d464183bd Added the capability to constrain the polar angle and view distance il y a 13 ans
core c8ae6a3de6 First official commit of ShapeGeometry with examples. il y a 13 ans
geometries fda0a0a80f Simplified AxisHelper. il y a 13 ans
helpers 74717a1fa2 Added size parameter to AxisHelper as suggested in fda0a0a80ff7e547736a9245b8cb4baeecc2077d il y a 13 ans
modifiers fd3dcc25c2 Boundary edges handling for SubD il y a 13 ans
objects cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. il y a 13 ans
renderers c83f5e5d3b Fixed shadowmaps not getting proper GL state if there were flipsided objects in the scene. il y a 13 ans
shaders 019a0f59ef Some more GLSL precision cleanup. il y a 14 ans
ColorUtils.js 6b151b552e Merging with @alteredq's experimental branches. il y a 14 ans
FontUtils.js 7aba6e9743 Moved FontUtils into a seperate file, Removed and move TextPath into FontUtils il y a 14 ans
GeometryUtils.js 829b236a74 Fixed UVs bug in GeometryUtils.triangulateQuads when handling faces which were already triangles. il y a 13 ans
ImageUtils.js fce601d5f0 Added support for compressed cube maps. il y a 13 ans
SceneUtils.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() il y a 13 ans
ShaderUtils.js 0faca8f468 Made normal map shader consistent with Phong shader. il y a 13 ans
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