Mr.doob 08aff32005 WebGLShaders: More logical order for the lib. 13 anni fa
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renderables ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. 13 anni fa
webgl bcbbb2ed1a update Webglrenderer2 to make bc94173866497e066aa8abe7f564392075f38ec5 work also 13 anni fa
CanvasRenderer.js 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 13 anni fa
WebGLRenderTarget.js 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 anni fa
WebGLRenderTargetCube.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
WebGLRenderer.js 35a6c97235 Merge remote-tracking branch 'arodic/lineBufferGeometry' into dev 13 anni fa
WebGLRenderer2.js bcbbb2ed1a update Webglrenderer2 to make bc94173866497e066aa8abe7f564392075f38ec5 work also 13 anni fa
WebGLShaders.js 08aff32005 WebGLShaders: More logical order for the lib. 13 anni fa
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