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renderables
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ba2efcd53f
CanvasRenderer & co finally renders MeshNormalMaterial properly.
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13 anni fa |
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webgl
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bcbbb2ed1a
update Webglrenderer2 to make bc94173866497e066aa8abe7f564392075f38ec5 work also
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13 anni fa |
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CanvasRenderer.js
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51c1c4920c
CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that.
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13 anni fa |
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WebGLRenderTarget.js
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 anni fa |
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WebGLRenderTargetCube.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 anni fa |
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WebGLRenderer.js
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35a6c97235
Merge remote-tracking branch 'arodic/lineBufferGeometry' into dev
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13 anni fa |
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WebGLRenderer2.js
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bcbbb2ed1a
update Webglrenderer2 to make bc94173866497e066aa8abe7f564392075f38ec5 work also
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13 anni fa |
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WebGLShaders.js
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08aff32005
WebGLShaders: More logical order for the lib.
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13 anni fa |