Mr.doob 28e18bcf2c Added `texture/disturb.jpg` há 15 anos atrás
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js 041054283a Messing with a new terrain generator demo. há 15 anos atrás
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. há 15 anos atrás
textures 28e18bcf2c Added `texture/disturb.jpg` há 15 anos atrás
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. há 15 anos atrás
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). há 15 anos atrás
geometry_birds.html 3b9d05563f close style tag há 15 anos atrás
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` há 15 anos atrás
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). há 15 anos atrás
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. há 15 anos atrás
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` há 15 anos atrás
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` há 15 anos atrás
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` há 15 anos atrás
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` há 15 anos atrás
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) há 15 anos atrás
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` há 15 anos atrás
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. há 15 anos atrás
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. há 15 anos atrás
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. há 15 anos atrás
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. há 15 anos atrás
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. há 15 anos atrás
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. há 15 anos atrás
lines_test.html b913baa6f0 Code clean up and minor optimisations. há 15 anos atrás
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. há 15 anos atrás
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. há 15 anos atrás
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. há 15 anos atrás
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. há 15 anos atrás
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. há 15 anos atrás
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. há 15 anos atrás
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. há 15 anos atrás
materials_reflection.html 508d22f296 Synced with mrdoob's branch. há 15 anos atrás
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. há 15 anos atrás
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 15 anos atrás
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` há 15 anos atrás
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. há 15 anos atrás
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) há 15 anos atrás
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) há 15 anos atrás
particles_sprites.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) há 15 anos atrás
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) há 15 anos atrás
postprocessing.html 6668440006 Cleaned bit postprocessing example code. há 15 anos atrás
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. há 15 anos atrás
shader.html c186b37be3 Pushed revision to 32. há 15 anos atrás
shader2.html 99bbc4880b Fixed bug in shader demo. há 15 anos atrás
uqbiquity_test.html bc9cf2be75 Fixed scene check bug in allocateLights in WebGLRenderer. há 15 anos atrás
webglrenderer2_sandbox.html 93fa1df174 Added Lee Perry-Smith Normal-notyet-Map demo. há 15 anos atrás
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