MD2Loader.js 12 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. import {
  5. AnimationClip,
  6. BufferGeometry,
  7. FileLoader,
  8. Float32BufferAttribute,
  9. Loader,
  10. Vector3
  11. } from "../../../build/three.module.js";
  12. var MD2Loader = function ( manager ) {
  13. Loader.call( this, manager );
  14. };
  15. MD2Loader.prototype = Object.assign( Object.create( Loader.prototype ), {
  16. constructor: MD2Loader,
  17. load: function ( url, onLoad, onProgress, onError ) {
  18. var scope = this;
  19. var loader = new FileLoader( scope.manager );
  20. loader.setPath( scope.path );
  21. loader.setResponseType( 'arraybuffer' );
  22. loader.setRequestHeader( scope.requestHeader );
  23. loader.load( url, function ( buffer ) {
  24. try {
  25. onLoad( scope.parse( buffer ) );
  26. } catch ( e ) {
  27. if ( onError ) {
  28. onError( e );
  29. } else {
  30. console.error( e );
  31. }
  32. scope.manager.itemError( url );
  33. }
  34. }, onProgress, onError );
  35. },
  36. parse: ( function () {
  37. var normalData = [
  38. [ - 0.525731, 0.000000, 0.850651 ], [ - 0.442863, 0.238856, 0.864188 ],
  39. [ - 0.295242, 0.000000, 0.955423 ], [ - 0.309017, 0.500000, 0.809017 ],
  40. [ - 0.162460, 0.262866, 0.951056 ], [ 0.000000, 0.000000, 1.000000 ],
  41. [ 0.000000, 0.850651, 0.525731 ], [ - 0.147621, 0.716567, 0.681718 ],
  42. [ 0.147621, 0.716567, 0.681718 ], [ 0.000000, 0.525731, 0.850651 ],
  43. [ 0.309017, 0.500000, 0.809017 ], [ 0.525731, 0.000000, 0.850651 ],
  44. [ 0.295242, 0.000000, 0.955423 ], [ 0.442863, 0.238856, 0.864188 ],
  45. [ 0.162460, 0.262866, 0.951056 ], [ - 0.681718, 0.147621, 0.716567 ],
  46. [ - 0.809017, 0.309017, 0.500000 ], [ - 0.587785, 0.425325, 0.688191 ],
  47. [ - 0.850651, 0.525731, 0.000000 ], [ - 0.864188, 0.442863, 0.238856 ],
  48. [ - 0.716567, 0.681718, 0.147621 ], [ - 0.688191, 0.587785, 0.425325 ],
  49. [ - 0.500000, 0.809017, 0.309017 ], [ - 0.238856, 0.864188, 0.442863 ],
  50. [ - 0.425325, 0.688191, 0.587785 ], [ - 0.716567, 0.681718, - 0.147621 ],
  51. [ - 0.500000, 0.809017, - 0.309017 ], [ - 0.525731, 0.850651, 0.000000 ],
  52. [ 0.000000, 0.850651, - 0.525731 ], [ - 0.238856, 0.864188, - 0.442863 ],
  53. [ 0.000000, 0.955423, - 0.295242 ], [ - 0.262866, 0.951056, - 0.162460 ],
  54. [ 0.000000, 1.000000, 0.000000 ], [ 0.000000, 0.955423, 0.295242 ],
  55. [ - 0.262866, 0.951056, 0.162460 ], [ 0.238856, 0.864188, 0.442863 ],
  56. [ 0.262866, 0.951056, 0.162460 ], [ 0.500000, 0.809017, 0.309017 ],
  57. [ 0.238856, 0.864188, - 0.442863 ], [ 0.262866, 0.951056, - 0.162460 ],
  58. [ 0.500000, 0.809017, - 0.309017 ], [ 0.850651, 0.525731, 0.000000 ],
  59. [ 0.716567, 0.681718, 0.147621 ], [ 0.716567, 0.681718, - 0.147621 ],
  60. [ 0.525731, 0.850651, 0.000000 ], [ 0.425325, 0.688191, 0.587785 ],
  61. [ 0.864188, 0.442863, 0.238856 ], [ 0.688191, 0.587785, 0.425325 ],
  62. [ 0.809017, 0.309017, 0.500000 ], [ 0.681718, 0.147621, 0.716567 ],
  63. [ 0.587785, 0.425325, 0.688191 ], [ 0.955423, 0.295242, 0.000000 ],
  64. [ 1.000000, 0.000000, 0.000000 ], [ 0.951056, 0.162460, 0.262866 ],
  65. [ 0.850651, - 0.525731, 0.000000 ], [ 0.955423, - 0.295242, 0.000000 ],
  66. [ 0.864188, - 0.442863, 0.238856 ], [ 0.951056, - 0.162460, 0.262866 ],
  67. [ 0.809017, - 0.309017, 0.500000 ], [ 0.681718, - 0.147621, 0.716567 ],
  68. [ 0.850651, 0.000000, 0.525731 ], [ 0.864188, 0.442863, - 0.238856 ],
  69. [ 0.809017, 0.309017, - 0.500000 ], [ 0.951056, 0.162460, - 0.262866 ],
  70. [ 0.525731, 0.000000, - 0.850651 ], [ 0.681718, 0.147621, - 0.716567 ],
  71. [ 0.681718, - 0.147621, - 0.716567 ], [ 0.850651, 0.000000, - 0.525731 ],
  72. [ 0.809017, - 0.309017, - 0.500000 ], [ 0.864188, - 0.442863, - 0.238856 ],
  73. [ 0.951056, - 0.162460, - 0.262866 ], [ 0.147621, 0.716567, - 0.681718 ],
  74. [ 0.309017, 0.500000, - 0.809017 ], [ 0.425325, 0.688191, - 0.587785 ],
  75. [ 0.442863, 0.238856, - 0.864188 ], [ 0.587785, 0.425325, - 0.688191 ],
  76. [ 0.688191, 0.587785, - 0.425325 ], [ - 0.147621, 0.716567, - 0.681718 ],
  77. [ - 0.309017, 0.500000, - 0.809017 ], [ 0.000000, 0.525731, - 0.850651 ],
  78. [ - 0.525731, 0.000000, - 0.850651 ], [ - 0.442863, 0.238856, - 0.864188 ],
  79. [ - 0.295242, 0.000000, - 0.955423 ], [ - 0.162460, 0.262866, - 0.951056 ],
  80. [ 0.000000, 0.000000, - 1.000000 ], [ 0.295242, 0.000000, - 0.955423 ],
  81. [ 0.162460, 0.262866, - 0.951056 ], [ - 0.442863, - 0.238856, - 0.864188 ],
  82. [ - 0.309017, - 0.500000, - 0.809017 ], [ - 0.162460, - 0.262866, - 0.951056 ],
  83. [ 0.000000, - 0.850651, - 0.525731 ], [ - 0.147621, - 0.716567, - 0.681718 ],
  84. [ 0.147621, - 0.716567, - 0.681718 ], [ 0.000000, - 0.525731, - 0.850651 ],
  85. [ 0.309017, - 0.500000, - 0.809017 ], [ 0.442863, - 0.238856, - 0.864188 ],
  86. [ 0.162460, - 0.262866, - 0.951056 ], [ 0.238856, - 0.864188, - 0.442863 ],
  87. [ 0.500000, - 0.809017, - 0.309017 ], [ 0.425325, - 0.688191, - 0.587785 ],
  88. [ 0.716567, - 0.681718, - 0.147621 ], [ 0.688191, - 0.587785, - 0.425325 ],
  89. [ 0.587785, - 0.425325, - 0.688191 ], [ 0.000000, - 0.955423, - 0.295242 ],
  90. [ 0.000000, - 1.000000, 0.000000 ], [ 0.262866, - 0.951056, - 0.162460 ],
  91. [ 0.000000, - 0.850651, 0.525731 ], [ 0.000000, - 0.955423, 0.295242 ],
  92. [ 0.238856, - 0.864188, 0.442863 ], [ 0.262866, - 0.951056, 0.162460 ],
  93. [ 0.500000, - 0.809017, 0.309017 ], [ 0.716567, - 0.681718, 0.147621 ],
  94. [ 0.525731, - 0.850651, 0.000000 ], [ - 0.238856, - 0.864188, - 0.442863 ],
  95. [ - 0.500000, - 0.809017, - 0.309017 ], [ - 0.262866, - 0.951056, - 0.162460 ],
  96. [ - 0.850651, - 0.525731, 0.000000 ], [ - 0.716567, - 0.681718, - 0.147621 ],
  97. [ - 0.716567, - 0.681718, 0.147621 ], [ - 0.525731, - 0.850651, 0.000000 ],
  98. [ - 0.500000, - 0.809017, 0.309017 ], [ - 0.238856, - 0.864188, 0.442863 ],
  99. [ - 0.262866, - 0.951056, 0.162460 ], [ - 0.864188, - 0.442863, 0.238856 ],
  100. [ - 0.809017, - 0.309017, 0.500000 ], [ - 0.688191, - 0.587785, 0.425325 ],
  101. [ - 0.681718, - 0.147621, 0.716567 ], [ - 0.442863, - 0.238856, 0.864188 ],
  102. [ - 0.587785, - 0.425325, 0.688191 ], [ - 0.309017, - 0.500000, 0.809017 ],
  103. [ - 0.147621, - 0.716567, 0.681718 ], [ - 0.425325, - 0.688191, 0.587785 ],
  104. [ - 0.162460, - 0.262866, 0.951056 ], [ 0.442863, - 0.238856, 0.864188 ],
  105. [ 0.162460, - 0.262866, 0.951056 ], [ 0.309017, - 0.500000, 0.809017 ],
  106. [ 0.147621, - 0.716567, 0.681718 ], [ 0.000000, - 0.525731, 0.850651 ],
  107. [ 0.425325, - 0.688191, 0.587785 ], [ 0.587785, - 0.425325, 0.688191 ],
  108. [ 0.688191, - 0.587785, 0.425325 ], [ - 0.955423, 0.295242, 0.000000 ],
  109. [ - 0.951056, 0.162460, 0.262866 ], [ - 1.000000, 0.000000, 0.000000 ],
  110. [ - 0.850651, 0.000000, 0.525731 ], [ - 0.955423, - 0.295242, 0.000000 ],
  111. [ - 0.951056, - 0.162460, 0.262866 ], [ - 0.864188, 0.442863, - 0.238856 ],
  112. [ - 0.951056, 0.162460, - 0.262866 ], [ - 0.809017, 0.309017, - 0.500000 ],
  113. [ - 0.864188, - 0.442863, - 0.238856 ], [ - 0.951056, - 0.162460, - 0.262866 ],
  114. [ - 0.809017, - 0.309017, - 0.500000 ], [ - 0.681718, 0.147621, - 0.716567 ],
  115. [ - 0.681718, - 0.147621, - 0.716567 ], [ - 0.850651, 0.000000, - 0.525731 ],
  116. [ - 0.688191, 0.587785, - 0.425325 ], [ - 0.587785, 0.425325, - 0.688191 ],
  117. [ - 0.425325, 0.688191, - 0.587785 ], [ - 0.425325, - 0.688191, - 0.587785 ],
  118. [ - 0.587785, - 0.425325, - 0.688191 ], [ - 0.688191, - 0.587785, - 0.425325 ]
  119. ];
  120. return function ( buffer ) {
  121. var data = new DataView( buffer );
  122. // http://tfc.duke.free.fr/coding/md2-specs-en.html
  123. var header = {};
  124. var headerNames = [
  125. 'ident', 'version',
  126. 'skinwidth', 'skinheight',
  127. 'framesize',
  128. 'num_skins', 'num_vertices', 'num_st', 'num_tris', 'num_glcmds', 'num_frames',
  129. 'offset_skins', 'offset_st', 'offset_tris', 'offset_frames', 'offset_glcmds', 'offset_end'
  130. ];
  131. for ( var i = 0; i < headerNames.length; i ++ ) {
  132. header[ headerNames[ i ] ] = data.getInt32( i * 4, true );
  133. }
  134. if ( header.ident !== 844121161 || header.version !== 8 ) {
  135. console.error( 'Not a valid MD2 file' );
  136. return;
  137. }
  138. if ( header.offset_end !== data.byteLength ) {
  139. console.error( 'Corrupted MD2 file' );
  140. return;
  141. }
  142. //
  143. var geometry = new BufferGeometry();
  144. // uvs
  145. var uvsTemp = [];
  146. var offset = header.offset_st;
  147. for ( var i = 0, l = header.num_st; i < l; i ++ ) {
  148. var u = data.getInt16( offset + 0, true );
  149. var v = data.getInt16( offset + 2, true );
  150. uvsTemp.push( u / header.skinwidth, 1 - ( v / header.skinheight ) );
  151. offset += 4;
  152. }
  153. // triangles
  154. offset = header.offset_tris;
  155. var vertexIndices = [];
  156. var uvIndices = [];
  157. for ( var i = 0, l = header.num_tris; i < l; i ++ ) {
  158. vertexIndices.push(
  159. data.getUint16( offset + 0, true ),
  160. data.getUint16( offset + 2, true ),
  161. data.getUint16( offset + 4, true )
  162. );
  163. uvIndices.push(
  164. data.getUint16( offset + 6, true ),
  165. data.getUint16( offset + 8, true ),
  166. data.getUint16( offset + 10, true )
  167. );
  168. offset += 12;
  169. }
  170. // frames
  171. var translation = new Vector3();
  172. var scale = new Vector3();
  173. var string = [];
  174. var frames = [];
  175. offset = header.offset_frames;
  176. for ( var i = 0, l = header.num_frames; i < l; i ++ ) {
  177. scale.set(
  178. data.getFloat32( offset + 0, true ),
  179. data.getFloat32( offset + 4, true ),
  180. data.getFloat32( offset + 8, true )
  181. );
  182. translation.set(
  183. data.getFloat32( offset + 12, true ),
  184. data.getFloat32( offset + 16, true ),
  185. data.getFloat32( offset + 20, true )
  186. );
  187. offset += 24;
  188. for ( var j = 0; j < 16; j ++ ) {
  189. var character = data.getUint8( offset + j, true );
  190. if ( character === 0 ) break;
  191. string[ j ] = character;
  192. }
  193. var frame = {
  194. name: String.fromCharCode.apply( null, string ),
  195. vertices: [],
  196. normals: []
  197. };
  198. offset += 16;
  199. for ( var j = 0; j < header.num_vertices; j ++ ) {
  200. var x = data.getUint8( offset ++, true );
  201. var y = data.getUint8( offset ++, true );
  202. var z = data.getUint8( offset ++, true );
  203. var n = normalData[ data.getUint8( offset ++, true ) ];
  204. x = x * scale.x + translation.x;
  205. y = y * scale.y + translation.y;
  206. z = z * scale.z + translation.z;
  207. frame.vertices.push( x, z, y ); // convert to Y-up
  208. frame.normals.push( n[ 0 ], n[ 2 ], n[ 1 ] ); // convert to Y-up
  209. }
  210. frames.push( frame );
  211. }
  212. // static
  213. var positions = [];
  214. var normals = [];
  215. var uvs = [];
  216. var verticesTemp = frames[ 0 ].vertices;
  217. var normalsTemp = frames[ 0 ].normals;
  218. for ( var i = 0, l = vertexIndices.length; i < l; i ++ ) {
  219. var vertexIndex = vertexIndices[ i ];
  220. var stride = vertexIndex * 3;
  221. //
  222. var x = verticesTemp[ stride ];
  223. var y = verticesTemp[ stride + 1 ];
  224. var z = verticesTemp[ stride + 2 ];
  225. positions.push( x, y, z );
  226. //
  227. var nx = normalsTemp[ stride ];
  228. var ny = normalsTemp[ stride + 1 ];
  229. var nz = normalsTemp[ stride + 2 ];
  230. normals.push( nx, ny, nz );
  231. //
  232. var uvIndex = uvIndices[ i ];
  233. stride = uvIndex * 2;
  234. var u = uvsTemp[ stride ];
  235. var v = uvsTemp[ stride + 1 ];
  236. uvs.push( u, v );
  237. }
  238. geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
  239. geometry.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) );
  240. geometry.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
  241. // animation
  242. var morphPositions = [];
  243. var morphNormals = [];
  244. for ( var i = 0, l = frames.length; i < l; i ++ ) {
  245. var frame = frames[ i ];
  246. var attributeName = frame.name;
  247. if ( frame.vertices.length > 0 ) {
  248. var positions = [];
  249. for ( var j = 0, jl = vertexIndices.length; j < jl; j ++ ) {
  250. var vertexIndex = vertexIndices[ j ];
  251. var stride = vertexIndex * 3;
  252. var x = frame.vertices[ stride ];
  253. var y = frame.vertices[ stride + 1 ];
  254. var z = frame.vertices[ stride + 2 ];
  255. positions.push( x, y, z );
  256. }
  257. var positionAttribute = new Float32BufferAttribute( positions, 3 );
  258. positionAttribute.name = attributeName;
  259. morphPositions.push( positionAttribute );
  260. }
  261. if ( frame.normals.length > 0 ) {
  262. var normals = [];
  263. for ( var j = 0, jl = vertexIndices.length; j < jl; j ++ ) {
  264. var vertexIndex = vertexIndices[ j ];
  265. var stride = vertexIndex * 3;
  266. var nx = frame.normals[ stride ];
  267. var ny = frame.normals[ stride + 1 ];
  268. var nz = frame.normals[ stride + 2 ];
  269. normals.push( nx, ny, nz );
  270. }
  271. var normalAttribute = new Float32BufferAttribute( normals, 3 );
  272. normalAttribute.name = attributeName;
  273. morphNormals.push( normalAttribute );
  274. }
  275. }
  276. geometry.morphAttributes.position = morphPositions;
  277. geometry.morphAttributes.normal = morphNormals;
  278. geometry.morphTargetsRelative = false;
  279. geometry.animations = AnimationClip.CreateClipsFromMorphTargetSequences( frames, 10 );
  280. return geometry;
  281. };
  282. } )()
  283. } );
  284. export { MD2Loader };
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