BufferAttribute.js 5.2 KB

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  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. THREE.BufferAttribute = function ( array, itemSize ) {
  5. this.array = array;
  6. this.itemSize = itemSize;
  7. this.needsUpdate = false;
  8. };
  9. THREE.BufferAttribute.prototype = {
  10. constructor: THREE.BufferAttribute,
  11. get length () {
  12. return this.array.length;
  13. },
  14. copyAt: function ( index1, attribute, index2 ) {
  15. index1 *= this.itemSize;
  16. index2 *= attribute.itemSize;
  17. for ( var i = 0, l = this.itemSize; i < l; i ++ ) {
  18. this.array[ index1 + i ] = attribute.array[ index2 + i ];
  19. }
  20. return this;
  21. },
  22. copyColorsArray: function ( colors ) {
  23. var array = this.array, offset = 0;
  24. for ( var i = 0, l = colors.length; i < l; i ++ ) {
  25. var color = colors[ i ];
  26. if ( color === undefined ) {
  27. console.warn( 'THREE.BufferAttribute.copyColorsArray(): color is undefined', i );
  28. color = new THREE.Color();
  29. }
  30. array[ offset ++ ] = color.r;
  31. array[ offset ++ ] = color.g;
  32. array[ offset ++ ] = color.b;
  33. }
  34. return this;
  35. },
  36. copyFacesArray: function ( faces ) {
  37. var array = this.array, offset = 0;
  38. for ( var i = 0, l = faces.length; i < l; i ++ ) {
  39. var face = faces[ i ];
  40. array[ offset ++ ] = face.a;
  41. array[ offset ++ ] = face.b;
  42. array[ offset ++ ] = face.c;
  43. }
  44. return this;
  45. },
  46. copyVector2sArray: function ( vectors ) {
  47. var array = this.array, offset = 0;
  48. for ( var i = 0, l = vectors.length; i < l; i ++ ) {
  49. var vector = vectors[ i ];
  50. if ( vector === undefined ) {
  51. console.warn( 'THREE.BufferAttribute.copyVector2sArray(): vector is undefined', i );
  52. vector = new THREE.Vector2();
  53. }
  54. array[ offset ++ ] = vector.x;
  55. array[ offset ++ ] = vector.y;
  56. }
  57. return this;
  58. },
  59. copyVector3sArray: function ( vectors ) {
  60. var array = this.array, offset = 0;
  61. for ( var i = 0, l = vectors.length; i < l; i ++ ) {
  62. var vector = vectors[ i ];
  63. if ( vector === undefined ) {
  64. console.warn( 'THREE.BufferAttribute.copyVector3sArray(): vector is undefined', i );
  65. vector = new THREE.Vector3();
  66. }
  67. array[ offset ++ ] = vector.x;
  68. array[ offset ++ ] = vector.y;
  69. array[ offset ++ ] = vector.z;
  70. }
  71. return this;
  72. },
  73. set: function ( value, offset ) {
  74. if ( offset === undefined ) offset = 0;
  75. this.array.set( value, offset );
  76. return this;
  77. },
  78. setX: function ( index, x ) {
  79. this.array[ index * this.itemSize ] = x;
  80. return this;
  81. },
  82. setY: function ( index, y ) {
  83. this.array[ index * this.itemSize + 1 ] = y;
  84. return this;
  85. },
  86. setZ: function ( index, z ) {
  87. this.array[ index * this.itemSize + 2 ] = z;
  88. return this;
  89. },
  90. setXY: function ( index, x, y ) {
  91. index *= this.itemSize;
  92. this.array[ index + 0 ] = x;
  93. this.array[ index + 1 ] = y;
  94. return this;
  95. },
  96. setXYZ: function ( index, x, y, z ) {
  97. index *= this.itemSize;
  98. this.array[ index + 0 ] = x;
  99. this.array[ index + 1 ] = y;
  100. this.array[ index + 2 ] = z;
  101. return this;
  102. },
  103. setXYZW: function ( index, x, y, z, w ) {
  104. index *= this.itemSize;
  105. this.array[ index + 0 ] = x;
  106. this.array[ index + 1 ] = y;
  107. this.array[ index + 2 ] = z;
  108. this.array[ index + 3 ] = w;
  109. return this;
  110. },
  111. clone: function () {
  112. return new THREE.BufferAttribute( new this.array.constructor( this.array ), this.itemSize );
  113. }
  114. };
  115. //
  116. THREE.Int8Attribute = function ( data, itemSize ) {
  117. THREE.warn( 'THREE.Int8Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  118. return new THREE.BufferAttribute( data, itemSize );
  119. };
  120. THREE.Uint8Attribute = function ( data, itemSize ) {
  121. THREE.warn( 'THREE.Uint8Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  122. return new THREE.BufferAttribute( data, itemSize );
  123. };
  124. THREE.Uint8ClampedAttribute = function ( data, itemSize ) {
  125. THREE.warn( 'THREE.Uint8ClampedAttribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  126. return new THREE.BufferAttribute( data, itemSize );
  127. };
  128. THREE.Int16Attribute = function ( data, itemSize ) {
  129. THREE.warn( 'THREE.Int16Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  130. return new THREE.BufferAttribute( data, itemSize );
  131. };
  132. THREE.Uint16Attribute = function ( data, itemSize ) {
  133. THREE.warn( 'THREE.Uint16Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  134. return new THREE.BufferAttribute( data, itemSize );
  135. };
  136. THREE.Int32Attribute = function ( data, itemSize ) {
  137. THREE.warn( 'THREE.Int32Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  138. return new THREE.BufferAttribute( data, itemSize );
  139. };
  140. THREE.Uint32Attribute = function ( data, itemSize ) {
  141. THREE.warn( 'THREE.Uint32Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  142. return new THREE.BufferAttribute( data, itemSize );
  143. };
  144. THREE.Float32Attribute = function ( data, itemSize ) {
  145. THREE.warn( 'THREE.Float32Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  146. return new THREE.BufferAttribute( data, itemSize );
  147. };
  148. THREE.Float64Attribute = function ( data, itemSize ) {
  149. THREE.warn( 'THREE.Float64Attribute has been removed. Use THREE.BufferAttribute( array, itemSize ) instead.' );
  150. return new THREE.BufferAttribute( data, itemSize );
  151. };
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