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- /**
- * @author aallison / http://github.com/abelnation
- */
- THREE.RectAreaLightShadow = function () {
- THREE.LightShadow.call( this, new THREE.PerspectiveCamera( 50, 1, 0.5, 500 ) );
- };
- THREE.RectAreaLightShadow.prototype = Object.create( THREE.LightShadow.prototype );
- THREE.RectAreaLightShadow.prototype.constructor = THREE.RectAreaLightShadow;
- THREE.RectAreaLightShadow.prototype.update = function ( light ) {
- // TODO (abelnation): implement
- };
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