Ben Houston 0bf97352fa Matrix4.setRotationFrom* -> Matrix4.makeRotationFrom* and make them fully destructive as they are already partially destructive. 13 år sedan
..
cameras 0aa53f0af9 Changed lookAt() functions so they don't overwrite the object matrix. Added quaternion support to Object3D.applyMatrix() 13 år sedan
core 8d7d0f17e0 Renamed Matrix4's .extractPosition() and .extractRotation() to .copyPosition() and .copyRotation(). 13 år sedan
extras 5d3a56beaf Removed yet some more .translate() and .rotateByAxis() instances. See #3185. 13 år sedan
lights 7ef46e27d6 Incomplete .clone() to DirectionalLight and SpotLight. 13 år sedan
loaders a7482dc18d SceneLoader: Handling geometry and material names. 13 år sedan
materials 905ab19acc Added morphTargets support to MeshNormalMaterial. Fixes #3200. 13 år sedan
math 0bf97352fa Matrix4.setRotationFrom* -> Matrix4.makeRotationFrom* and make them fully destructive as they are already partially destructive. 13 år sedan
objects a8a3934287 Mesh.updateMorphTargets() clean up. 13 år sedan
renderers 04fb8d3a97 Merge remote-tracking branch 'zz85/master' into dev 13 år sedan
scenes ff27cf7fcc Editor: added fog to scene export. 13 år sedan
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 år sedan
Three.js 1ce2b5bc38 r57 13 år sedan
粤ICP备19079148号