Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 lat temu
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LineBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
Material.js ec00f298be CanvasRenderer and SVGRenderer using single-material system. 14 lat temu
MeshBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 lat temu
MeshLambertMaterial.js 6b151b552e Merging with @alteredq's experimental branches. 14 lat temu
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
MeshPhongMaterial.js 6b151b552e Merging with @alteredq's experimental branches. 14 lat temu
MeshShaderMaterial.js f676ce6eab Simpler DEPRECATED messages. 14 lat temu
ParticleBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
ShaderMaterial.js e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 lat temu
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