Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. 12 anni fa
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controls 389cf29b6b THREE.extend again breaking things. 12 anni fa
effects 45076157fe Removed remaining Matrix4 .translate() and .rotateByAxis() dependencies. Fixes #3185. 13 anni fa
exporters 194633ff28 Tweaks to GeometryLoader/GeometryExporter. 12 anni fa
libs 0914e07a9a Removing old DAT.GUI 13 anni fa
loaders 2bce077715 SceneLoader2: Support files with no geometries and/or materials. 12 anni fa
math 0a9cff1ba5 ColorConverter changes 13 anni fa
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 13 anni fa
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 anni fa
renderers 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. 12 anni fa
shaders e216c173c7 Use Shader Defines for Bokeh Shader 2 12 anni fa
AudioObject.js 4da9f68281 Merge remote-tracking branch 'lqdchrm/audio' into dev 13 anni fa
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 anni fa
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
Detector.js 07fc79d788 Added var to Detector.js 13 anni fa
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 anni fa
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 anni fa
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anni fa
PRNG.js 041054283a Messing with a new terrain generator demo. 15 anni fa
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anni fa
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 anni fa
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 anni fa
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 anni fa
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 anni fa
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 anni fa
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anni fa
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
UVsUtils.js ee76e41b72 Flipped UV debug viewer output. It was rendering upside down. 13 anni fa
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