ObjectLoader.js 19 KB

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  1. import {
  2. UVMapping,
  3. CubeReflectionMapping,
  4. CubeRefractionMapping,
  5. EquirectangularReflectionMapping,
  6. EquirectangularRefractionMapping,
  7. SphericalReflectionMapping,
  8. CubeUVReflectionMapping,
  9. CubeUVRefractionMapping,
  10. RepeatWrapping,
  11. ClampToEdgeWrapping,
  12. MirroredRepeatWrapping,
  13. NearestFilter,
  14. NearestMipMapNearestFilter,
  15. NearestMipMapLinearFilter,
  16. LinearFilter,
  17. LinearMipMapNearestFilter,
  18. LinearMipMapLinearFilter
  19. } from '../constants.js';
  20. import { Color } from '../math/Color.js';
  21. import { Matrix4 } from '../math/Matrix4.js';
  22. import { Object3D } from '../core/Object3D.js';
  23. import { Group } from '../objects/Group.js';
  24. import { Sprite } from '../objects/Sprite.js';
  25. import { Points } from '../objects/Points.js';
  26. import { Line } from '../objects/Line.js';
  27. import { LineLoop } from '../objects/LineLoop.js';
  28. import { LineSegments } from '../objects/LineSegments.js';
  29. import { LOD } from '../objects/LOD.js';
  30. import { Mesh } from '../objects/Mesh.js';
  31. import { SkinnedMesh } from '../objects/SkinnedMesh.js';
  32. import { Shape } from '../extras/core/Shape.js';
  33. import { Fog } from '../scenes/Fog.js';
  34. import { FogExp2 } from '../scenes/FogExp2.js';
  35. import { HemisphereLight } from '../lights/HemisphereLight.js';
  36. import { SpotLight } from '../lights/SpotLight.js';
  37. import { PointLight } from '../lights/PointLight.js';
  38. import { DirectionalLight } from '../lights/DirectionalLight.js';
  39. import { AmbientLight } from '../lights/AmbientLight.js';
  40. import { RectAreaLight } from '../lights/RectAreaLight.js';
  41. import { OrthographicCamera } from '../cameras/OrthographicCamera.js';
  42. import { PerspectiveCamera } from '../cameras/PerspectiveCamera.js';
  43. import { Scene } from '../scenes/Scene.js';
  44. import { Texture } from '../textures/Texture.js';
  45. import { ImageLoader } from './ImageLoader.js';
  46. import { LoadingManager, DefaultLoadingManager } from './LoadingManager.js';
  47. import { AnimationClip } from '../animation/AnimationClip.js';
  48. import { MaterialLoader } from './MaterialLoader.js';
  49. import { BufferGeometryLoader } from './BufferGeometryLoader.js';
  50. import { JSONLoader } from './JSONLoader.js';
  51. import { FileLoader } from './FileLoader.js';
  52. import * as Geometries from '../geometries/Geometries.js';
  53. /**
  54. * @author mrdoob / http://mrdoob.com/
  55. */
  56. function ObjectLoader( manager ) {
  57. this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
  58. this.texturePath = '';
  59. }
  60. Object.assign( ObjectLoader.prototype, {
  61. load: function ( url, onLoad, onProgress, onError ) {
  62. if ( this.texturePath === '' ) {
  63. this.texturePath = url.substring( 0, url.lastIndexOf( '/' ) + 1 );
  64. }
  65. var scope = this;
  66. var loader = new FileLoader( scope.manager );
  67. loader.load( url, function ( text ) {
  68. var json = null;
  69. try {
  70. json = JSON.parse( text );
  71. } catch ( error ) {
  72. if ( onError !== undefined ) onError( error );
  73. console.error( 'THREE:ObjectLoader: Can\'t parse ' + url + '.', error.message );
  74. return;
  75. }
  76. var metadata = json.metadata;
  77. if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
  78. console.error( 'THREE.ObjectLoader: Can\'t load ' + url + '. Use THREE.JSONLoader instead.' );
  79. return;
  80. }
  81. scope.parse( json, onLoad );
  82. }, onProgress, onError );
  83. },
  84. setTexturePath: function ( value ) {
  85. this.texturePath = value;
  86. },
  87. setCrossOrigin: function ( value ) {
  88. this.crossOrigin = value;
  89. },
  90. parse: function ( json, onLoad ) {
  91. var shapes = this.parseShape( json.shapes );
  92. var geometries = this.parseGeometries( json.geometries, shapes );
  93. var images = this.parseImages( json.images, function () {
  94. if ( onLoad !== undefined ) onLoad( object );
  95. } );
  96. var textures = this.parseTextures( json.textures, images );
  97. var materials = this.parseMaterials( json.materials, textures );
  98. var object = this.parseObject( json.object, geometries, materials );
  99. if ( json.animations ) {
  100. object.animations = this.parseAnimations( json.animations );
  101. }
  102. if ( json.images === undefined || json.images.length === 0 ) {
  103. if ( onLoad !== undefined ) onLoad( object );
  104. }
  105. return object;
  106. },
  107. parseShape: function ( json ) {
  108. var shapes = {};
  109. if ( json !== undefined ) {
  110. for ( var i = 0, l = json.length; i < l; i ++ ) {
  111. var shape = new Shape().fromJSON( json[ i ] );
  112. shapes[ shape.uuid ] = shape;
  113. }
  114. }
  115. return shapes;
  116. },
  117. parseGeometries: function ( json, shapes ) {
  118. var geometries = {};
  119. if ( json !== undefined ) {
  120. var geometryLoader = new JSONLoader();
  121. var bufferGeometryLoader = new BufferGeometryLoader();
  122. for ( var i = 0, l = json.length; i < l; i ++ ) {
  123. var geometry;
  124. var data = json[ i ];
  125. switch ( data.type ) {
  126. case 'PlaneGeometry':
  127. case 'PlaneBufferGeometry':
  128. geometry = new Geometries[ data.type ](
  129. data.width,
  130. data.height,
  131. data.widthSegments,
  132. data.heightSegments
  133. );
  134. break;
  135. case 'BoxGeometry':
  136. case 'BoxBufferGeometry':
  137. case 'CubeGeometry': // backwards compatible
  138. geometry = new Geometries[ data.type ](
  139. data.width,
  140. data.height,
  141. data.depth,
  142. data.widthSegments,
  143. data.heightSegments,
  144. data.depthSegments
  145. );
  146. break;
  147. case 'CircleGeometry':
  148. case 'CircleBufferGeometry':
  149. geometry = new Geometries[ data.type ](
  150. data.radius,
  151. data.segments,
  152. data.thetaStart,
  153. data.thetaLength
  154. );
  155. break;
  156. case 'CylinderGeometry':
  157. case 'CylinderBufferGeometry':
  158. geometry = new Geometries[ data.type ](
  159. data.radiusTop,
  160. data.radiusBottom,
  161. data.height,
  162. data.radialSegments,
  163. data.heightSegments,
  164. data.openEnded,
  165. data.thetaStart,
  166. data.thetaLength
  167. );
  168. break;
  169. case 'ConeGeometry':
  170. case 'ConeBufferGeometry':
  171. geometry = new Geometries[ data.type ](
  172. data.radius,
  173. data.height,
  174. data.radialSegments,
  175. data.heightSegments,
  176. data.openEnded,
  177. data.thetaStart,
  178. data.thetaLength
  179. );
  180. break;
  181. case 'SphereGeometry':
  182. case 'SphereBufferGeometry':
  183. geometry = new Geometries[ data.type ](
  184. data.radius,
  185. data.widthSegments,
  186. data.heightSegments,
  187. data.phiStart,
  188. data.phiLength,
  189. data.thetaStart,
  190. data.thetaLength
  191. );
  192. break;
  193. case 'DodecahedronGeometry':
  194. case 'DodecahedronBufferGeometry':
  195. case 'IcosahedronGeometry':
  196. case 'IcosahedronBufferGeometry':
  197. case 'OctahedronGeometry':
  198. case 'OctahedronBufferGeometry':
  199. case 'TetrahedronGeometry':
  200. case 'TetrahedronBufferGeometry':
  201. geometry = new Geometries[ data.type ](
  202. data.radius,
  203. data.detail
  204. );
  205. break;
  206. case 'RingGeometry':
  207. case 'RingBufferGeometry':
  208. geometry = new Geometries[ data.type ](
  209. data.innerRadius,
  210. data.outerRadius,
  211. data.thetaSegments,
  212. data.phiSegments,
  213. data.thetaStart,
  214. data.thetaLength
  215. );
  216. break;
  217. case 'TorusGeometry':
  218. case 'TorusBufferGeometry':
  219. geometry = new Geometries[ data.type ](
  220. data.radius,
  221. data.tube,
  222. data.radialSegments,
  223. data.tubularSegments,
  224. data.arc
  225. );
  226. break;
  227. case 'TorusKnotGeometry':
  228. case 'TorusKnotBufferGeometry':
  229. geometry = new Geometries[ data.type ](
  230. data.radius,
  231. data.tube,
  232. data.tubularSegments,
  233. data.radialSegments,
  234. data.p,
  235. data.q
  236. );
  237. break;
  238. case 'LatheGeometry':
  239. case 'LatheBufferGeometry':
  240. geometry = new Geometries[ data.type ](
  241. data.points,
  242. data.segments,
  243. data.phiStart,
  244. data.phiLength
  245. );
  246. break;
  247. case 'PolyhedronGeometry':
  248. case 'PolyhedronBufferGeometry':
  249. geometry = new Geometries[ data.type ](
  250. data.vertices,
  251. data.indices,
  252. data.radius,
  253. data.details
  254. );
  255. break;
  256. case 'ShapeGeometry':
  257. case 'ShapeBufferGeometry':
  258. var geometryShapes = [];
  259. for ( var i = 0, l = data.shapes.length; i < l; i ++ ) {
  260. var shape = shapes[ data.shapes[ i ] ];
  261. geometryShapes.push( shape );
  262. }
  263. geometry = new Geometries[ data.type ](
  264. geometryShapes,
  265. data.curveSegments
  266. );
  267. break;
  268. case 'BufferGeometry':
  269. geometry = bufferGeometryLoader.parse( data );
  270. break;
  271. case 'Geometry':
  272. geometry = geometryLoader.parse( data, this.texturePath ).geometry;
  273. break;
  274. default:
  275. console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
  276. continue;
  277. }
  278. geometry.uuid = data.uuid;
  279. if ( data.name !== undefined ) geometry.name = data.name;
  280. geometries[ data.uuid ] = geometry;
  281. }
  282. }
  283. return geometries;
  284. },
  285. parseMaterials: function ( json, textures ) {
  286. var materials = {};
  287. if ( json !== undefined ) {
  288. var loader = new MaterialLoader();
  289. loader.setTextures( textures );
  290. for ( var i = 0, l = json.length; i < l; i ++ ) {
  291. var data = json[ i ];
  292. if ( data.type === 'MultiMaterial' ) {
  293. // Deprecated
  294. var array = [];
  295. for ( var j = 0; j < data.materials.length; j ++ ) {
  296. array.push( loader.parse( data.materials[ j ] ) );
  297. }
  298. materials[ data.uuid ] = array;
  299. } else {
  300. materials[ data.uuid ] = loader.parse( data );
  301. }
  302. }
  303. }
  304. return materials;
  305. },
  306. parseAnimations: function ( json ) {
  307. var animations = [];
  308. for ( var i = 0; i < json.length; i ++ ) {
  309. var clip = AnimationClip.parse( json[ i ] );
  310. animations.push( clip );
  311. }
  312. return animations;
  313. },
  314. parseImages: function ( json, onLoad ) {
  315. var scope = this;
  316. var images = {};
  317. function loadImage( url ) {
  318. scope.manager.itemStart( url );
  319. return loader.load( url, function () {
  320. scope.manager.itemEnd( url );
  321. }, undefined, function () {
  322. scope.manager.itemEnd( url );
  323. scope.manager.itemError( url );
  324. } );
  325. }
  326. if ( json !== undefined && json.length > 0 ) {
  327. var manager = new LoadingManager( onLoad );
  328. var loader = new ImageLoader( manager );
  329. loader.setCrossOrigin( this.crossOrigin );
  330. for ( var i = 0, l = json.length; i < l; i ++ ) {
  331. var image = json[ i ];
  332. var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.texturePath + image.url;
  333. images[ image.uuid ] = loadImage( path );
  334. }
  335. }
  336. return images;
  337. },
  338. parseTextures: function ( json, images ) {
  339. function parseConstant( value, type ) {
  340. if ( typeof value === 'number' ) return value;
  341. console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
  342. return type[ value ];
  343. }
  344. var textures = {};
  345. if ( json !== undefined ) {
  346. for ( var i = 0, l = json.length; i < l; i ++ ) {
  347. var data = json[ i ];
  348. if ( data.image === undefined ) {
  349. console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
  350. }
  351. if ( images[ data.image ] === undefined ) {
  352. console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
  353. }
  354. var texture = new Texture( images[ data.image ] );
  355. texture.needsUpdate = true;
  356. texture.uuid = data.uuid;
  357. if ( data.name !== undefined ) texture.name = data.name;
  358. if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping, TEXTURE_MAPPING );
  359. if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
  360. if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
  361. if ( data.center !== undefined ) texture.center.fromArray( data.center );
  362. if ( data.rotation !== undefined ) texture.rotation = data.rotation;
  363. if ( data.wrap !== undefined ) {
  364. texture.wrapS = parseConstant( data.wrap[ 0 ], TEXTURE_WRAPPING );
  365. texture.wrapT = parseConstant( data.wrap[ 1 ], TEXTURE_WRAPPING );
  366. }
  367. if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter, TEXTURE_FILTER );
  368. if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter, TEXTURE_FILTER );
  369. if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
  370. if ( data.flipY !== undefined ) texture.flipY = data.flipY;
  371. textures[ data.uuid ] = texture;
  372. }
  373. }
  374. return textures;
  375. },
  376. parseObject: function () {
  377. var matrix = new Matrix4();
  378. return function parseObject( data, geometries, materials ) {
  379. var object;
  380. function getGeometry( name ) {
  381. if ( geometries[ name ] === undefined ) {
  382. console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
  383. }
  384. return geometries[ name ];
  385. }
  386. function getMaterial( name ) {
  387. if ( name === undefined ) return undefined;
  388. if ( Array.isArray( name ) ) {
  389. var array = [];
  390. for ( var i = 0, l = name.length; i < l; i ++ ) {
  391. var uuid = name[ i ];
  392. if ( materials[ uuid ] === undefined ) {
  393. console.warn( 'THREE.ObjectLoader: Undefined material', uuid );
  394. }
  395. array.push( materials[ uuid ] );
  396. }
  397. return array;
  398. }
  399. if ( materials[ name ] === undefined ) {
  400. console.warn( 'THREE.ObjectLoader: Undefined material', name );
  401. }
  402. return materials[ name ];
  403. }
  404. switch ( data.type ) {
  405. case 'Scene':
  406. object = new Scene();
  407. if ( data.background !== undefined ) {
  408. if ( Number.isInteger( data.background ) ) {
  409. object.background = new Color( data.background );
  410. }
  411. }
  412. if ( data.fog !== undefined ) {
  413. if ( data.fog.type === 'Fog' ) {
  414. object.fog = new Fog( data.fog.color, data.fog.near, data.fog.far );
  415. } else if ( data.fog.type === 'FogExp2' ) {
  416. object.fog = new FogExp2( data.fog.color, data.fog.density );
  417. }
  418. }
  419. break;
  420. case 'PerspectiveCamera':
  421. object = new PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
  422. if ( data.focus !== undefined ) object.focus = data.focus;
  423. if ( data.zoom !== undefined ) object.zoom = data.zoom;
  424. if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
  425. if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
  426. if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
  427. break;
  428. case 'OrthographicCamera':
  429. object = new OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
  430. break;
  431. case 'AmbientLight':
  432. object = new AmbientLight( data.color, data.intensity );
  433. break;
  434. case 'DirectionalLight':
  435. object = new DirectionalLight( data.color, data.intensity );
  436. break;
  437. case 'PointLight':
  438. object = new PointLight( data.color, data.intensity, data.distance, data.decay );
  439. break;
  440. case 'RectAreaLight':
  441. object = new RectAreaLight( data.color, data.intensity, data.width, data.height );
  442. break;
  443. case 'SpotLight':
  444. object = new SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
  445. break;
  446. case 'HemisphereLight':
  447. object = new HemisphereLight( data.color, data.groundColor, data.intensity );
  448. break;
  449. case 'SkinnedMesh':
  450. console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.' );
  451. case 'Mesh':
  452. var geometry = getGeometry( data.geometry );
  453. var material = getMaterial( data.material );
  454. if ( geometry.bones && geometry.bones.length > 0 ) {
  455. object = new SkinnedMesh( geometry, material );
  456. } else {
  457. object = new Mesh( geometry, material );
  458. }
  459. break;
  460. case 'LOD':
  461. object = new LOD();
  462. break;
  463. case 'Line':
  464. object = new Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
  465. break;
  466. case 'LineLoop':
  467. object = new LineLoop( getGeometry( data.geometry ), getMaterial( data.material ) );
  468. break;
  469. case 'LineSegments':
  470. object = new LineSegments( getGeometry( data.geometry ), getMaterial( data.material ) );
  471. break;
  472. case 'PointCloud':
  473. case 'Points':
  474. object = new Points( getGeometry( data.geometry ), getMaterial( data.material ) );
  475. break;
  476. case 'Sprite':
  477. object = new Sprite( getMaterial( data.material ) );
  478. break;
  479. case 'Group':
  480. object = new Group();
  481. break;
  482. default:
  483. object = new Object3D();
  484. }
  485. object.uuid = data.uuid;
  486. if ( data.name !== undefined ) object.name = data.name;
  487. if ( data.matrix !== undefined ) {
  488. matrix.fromArray( data.matrix );
  489. matrix.decompose( object.position, object.quaternion, object.scale );
  490. } else {
  491. if ( data.position !== undefined ) object.position.fromArray( data.position );
  492. if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
  493. if ( data.quaternion !== undefined ) object.quaternion.fromArray( data.quaternion );
  494. if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
  495. }
  496. if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
  497. if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
  498. if ( data.shadow ) {
  499. if ( data.shadow.bias !== undefined ) object.shadow.bias = data.shadow.bias;
  500. if ( data.shadow.radius !== undefined ) object.shadow.radius = data.shadow.radius;
  501. if ( data.shadow.mapSize !== undefined ) object.shadow.mapSize.fromArray( data.shadow.mapSize );
  502. if ( data.shadow.camera !== undefined ) object.shadow.camera = this.parseObject( data.shadow.camera );
  503. }
  504. if ( data.visible !== undefined ) object.visible = data.visible;
  505. if ( data.userData !== undefined ) object.userData = data.userData;
  506. if ( data.children !== undefined ) {
  507. var children = data.children;
  508. for ( var i = 0; i < children.length; i ++ ) {
  509. object.add( this.parseObject( children[ i ], geometries, materials ) );
  510. }
  511. }
  512. if ( data.type === 'LOD' ) {
  513. var levels = data.levels;
  514. for ( var l = 0; l < levels.length; l ++ ) {
  515. var level = levels[ l ];
  516. var child = object.getObjectByProperty( 'uuid', level.object );
  517. if ( child !== undefined ) {
  518. object.addLevel( child, level.distance );
  519. }
  520. }
  521. }
  522. return object;
  523. };
  524. }()
  525. } );
  526. var TEXTURE_MAPPING = {
  527. UVMapping: UVMapping,
  528. CubeReflectionMapping: CubeReflectionMapping,
  529. CubeRefractionMapping: CubeRefractionMapping,
  530. EquirectangularReflectionMapping: EquirectangularReflectionMapping,
  531. EquirectangularRefractionMapping: EquirectangularRefractionMapping,
  532. SphericalReflectionMapping: SphericalReflectionMapping,
  533. CubeUVReflectionMapping: CubeUVReflectionMapping,
  534. CubeUVRefractionMapping: CubeUVRefractionMapping
  535. };
  536. var TEXTURE_WRAPPING = {
  537. RepeatWrapping: RepeatWrapping,
  538. ClampToEdgeWrapping: ClampToEdgeWrapping,
  539. MirroredRepeatWrapping: MirroredRepeatWrapping
  540. };
  541. var TEXTURE_FILTER = {
  542. NearestFilter: NearestFilter,
  543. NearestMipMapNearestFilter: NearestMipMapNearestFilter,
  544. NearestMipMapLinearFilter: NearestMipMapLinearFilter,
  545. LinearFilter: LinearFilter,
  546. LinearMipMapNearestFilter: LinearMipMapNearestFilter,
  547. LinearMipMapLinearFilter: LinearMipMapLinearFilter
  548. };
  549. export { ObjectLoader };
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