Vegar Ringdal 6daf300367 WebGLRenderer: option to enable multi_draw / gl_DrawID in vertex shader (#27630) 1 anno fa
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LineBasicMaterial.html 3c8272f5b0 Docs: Improve `LineBasicMaterial` page. (#26228) 2 anni fa
LineDashedMaterial.html 644ce1bf2e Docs: Improve `LineDashedMaterial` page. (#27278) 2 anni fa
Material.html 6b31f885a9 Material: Add alpha to coverage define, add clipping & alpha test anti aliasing (#22172) 2 anni fa
MeshBasicMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshDepthMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshDistanceMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshLambertMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshMatcapMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshNormalMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshPhongMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshPhysicalMaterial.html 9457395139 Adjust the docs on opacity for transmission (#27281) 2 anni fa
MeshStandardMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
MeshToonMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
PointsMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
RawShaderMaterial.html 42a86a36a4 docs lint-5 (#25827) 2 anni fa
ShaderMaterial.html 6daf300367 WebGLRenderer: option to enable multi_draw / gl_DrawID in vertex shader (#27630) 1 anno fa
ShadowMaterial.html 42a86a36a4 docs lint-5 (#25827) 2 anni fa
SpriteMaterial.html 7cba91cee7 Docs: style numbers (en). (#26147) 2 anni fa
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