Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
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LineBasicMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
Material.js 20f0b819ea Added material.visible property. Fixes #1763. 13 лет назад
MeshBasicMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
MeshDepthMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
MeshFaceMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
MeshLambertMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
MeshNormalMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
MeshPhongMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
ParticleBasicMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
ParticleCanvasMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ShaderMaterial.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
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