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LineBasicMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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Material.js
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20f0b819ea
Added material.visible property. Fixes #1763.
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13 лет назад |
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MeshBasicMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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MeshDepthMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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MeshFaceMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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MeshLambertMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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MeshNormalMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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MeshPhongMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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ParticleBasicMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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ParticleCanvasMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |
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ParticleDOMMaterial.js
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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15 лет назад |
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ShaderMaterial.js
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cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
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13 лет назад |