alteredq 188f36be5d Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. 15 年 前
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geometry bf6db5a714 merging? 15 年 前
js 6f51ce7e8d * Trying to make the interaction stuff work... 15 年 前
obj 188f36be5d Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. 15 年 前
textures fbbb78446d - Shadow texture for Earth demo 15 年 前
camera_free.html 3cdc007b90 * Fixed some minor issues handling opacity in hex colors 15 年 前
camera_orthographic.html 1849e9050c * Added a nicer interactivity example ⟶ examples/interactive_voxelpainter.html 15 年 前
geometry_birds.html 647b4a57b8 * Added `PointLight` 15 年 前
geometry_cube.html 8d198002d1 * Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail 15 年 前
geometry_earth.html 6f51ce7e8d * Trying to make the interaction stuff work... 15 年 前
geometry_large_mesh.html 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 年 前
geometry_terrain.html 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... 15 年 前
geometry_vr.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
interactive_cubes.html 5053cc4e6d * Added 2 more examples to the README. 15 年 前
interactive_voxelpainter.html 1849e9050c * Added a nicer interactivity example ⟶ examples/interactive_voxelpainter.html 15 年 前
lights_pointlights.html 98693605e8 * Added point lights example 15 年 前
lights_pointlights_gl.html 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 年 前
lights_test.html 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 年 前
lines_sphere.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
lines_test.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
materials_test.html 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 年 前
materials_video.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
obj_convert_test.html 188f36be5d Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. 15 年 前
particles_floor.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
particles_random.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
particles_waves.html 705a0ab687 updated examples to call scene.add instead of scene.addObject 15 年 前
shader_test.html 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. 15 年 前
test.html 8eb356db40 Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break... 15 年 前
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