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geometry
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bf6db5a714
merging?
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пре 15 година |
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js
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6f51ce7e8d
* Trying to make the interaction stuff work...
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пре 15 година |
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obj
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a0fa2ae3dd
Optimized binary model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly.
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пре 15 година |
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textures
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fbbb78446d
- Shadow texture for Earth demo
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пре 15 година |
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camera_free.html
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3cdc007b90
* Fixed some minor issues handling opacity in hex colors
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пре 15 година |
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camera_orthographic.html
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1849e9050c
* Added a nicer interactivity example ⟶ examples/interactive_voxelpainter.html
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пре 15 година |
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geometry_birds.html
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647b4a57b8
* Added `PointLight`
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пре 15 година |
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geometry_cube.html
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8d198002d1
* Fixed a bug in Ray.intersectObject: face.normal needs to be transformed using matrixRotation otherwise rotated objects fail
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пре 15 година |
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geometry_earth.html
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6f51ce7e8d
* Trying to make the interaction stuff work...
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пре 15 година |
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geometry_large_mesh.html
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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пре 15 година |
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geometry_terrain.html
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8eb356db40
Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break...
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пре 15 година |
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geometry_vr.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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interactive_cubes.html
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5053cc4e6d
* Added 2 more examples to the README.
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пре 15 година |
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interactive_voxelpainter.html
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1849e9050c
* Added a nicer interactivity example ⟶ examples/interactive_voxelpainter.html
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пре 15 година |
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lights_pointlights.html
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98693605e8
* Added point lights example
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пре 15 година |
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lights_pointlights_gl.html
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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пре 15 година |
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lights_test.html
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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пре 15 година |
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lines_sphere.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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lines_test.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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materials_test.html
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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пре 15 година |
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materials_video.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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obj_convert_test.html
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7c26e04c7a
Refactored common functionality out of ascii and binary loaders.
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пре 15 година |
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particles_floor.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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particles_random.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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particles_waves.html
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705a0ab687
updated examples to call scene.add instead of scene.addObject
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пре 15 година |
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shader_test.html
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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пре 15 година |
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test.html
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8eb356db40
Now we just need to make sure geometry.computeCentroids() is called at the end of creating/modifying the geometry, otherwise things break...
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пре 15 година |