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- /**
- * @author alteredq / http://alteredqualia.com/
- * @author mrdoob / http://mrdoob.com/
- */
- THREE.ImageUtils = {
- crossOrigin: 'anonymous',
- loadTexture: function ( url, mapping, onLoad, onError ) {
- var image = new Image();
- var texture = new THREE.Texture( image, mapping );
- var loader = new THREE.ImageLoader();
- loader.addEventListener( 'load', function ( event ) {
- texture.image = event.content;
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- } );
- loader.addEventListener( 'error', function ( event ) {
- if ( onError ) onError( event.message );
- } );
- loader.crossOrigin = this.crossOrigin;
- loader.load( url, image );
- texture.sourceFile = url;
- return texture;
- },
- loadCompressedTexture: function ( url, mapping, onLoad, onError ) {
- var texture = new THREE.CompressedTexture();
- texture.mapping = mapping;
- var request = new XMLHttpRequest();
- request.onload = function () {
- var buffer = request.response;
- var dds = THREE.ImageUtils.parseDDS( buffer, true );
- texture.format = dds.format;
- texture.mipmaps = dds.mipmaps;
- texture.image.width = dds.width;
- texture.image.height = dds.height;
- // gl.generateMipmap fails for compressed textures
- // mipmaps must be embedded in the DDS file
- // or texture filters must not use mipmapping
- texture.generateMipmaps = false;
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- request.onerror = onError;
- request.open( 'GET', url, true );
- request.responseType = "arraybuffer";
- request.send( null );
- return texture;
- },
- loadTextureCube: function ( array, mapping, onLoad, onError ) {
- var images = [];
- images.loadCount = 0;
- var texture = new THREE.Texture();
- texture.image = images;
- if ( mapping !== undefined ) texture.mapping = mapping;
- // no flipping needed for cube textures
- texture.flipY = false;
- for ( var i = 0, il = array.length; i < il; ++ i ) {
- var cubeImage = new Image();
- images[ i ] = cubeImage;
- cubeImage.onload = function () {
- images.loadCount += 1;
- if ( images.loadCount === 6 ) {
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- };
- cubeImage.onerror = onError;
- cubeImage.crossOrigin = this.crossOrigin;
- cubeImage.src = array[ i ];
- }
- return texture;
- },
- loadCompressedTextureCube: function ( array, mapping, onLoad, onError ) {
- var images = [];
- images.loadCount = 0;
- var texture = new THREE.CompressedTexture();
- texture.image = images;
- if ( mapping !== undefined ) texture.mapping = mapping;
- // no flipping for cube textures
- // (also flipping doesn't work for compressed textures )
- texture.flipY = false;
- // can't generate mipmaps for compressed textures
- // mips must be embedded in DDS files
- texture.generateMipmaps = false;
- var generateCubeFaceCallback = function ( rq, img ) {
- return function () {
- var buffer = rq.response;
- var dds = THREE.ImageUtils.parseDDS( buffer, true );
- img.format = dds.format;
- img.mipmaps = dds.mipmaps;
- img.width = dds.width;
- img.height = dds.height;
- images.loadCount += 1;
- if ( images.loadCount === 6 ) {
- texture.format = dds.format;
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- }
- }
- // compressed cubemap textures as 6 separate DDS files
- if ( array instanceof Array ) {
- for ( var i = 0, il = array.length; i < il; ++ i ) {
- var cubeImage = {};
- images[ i ] = cubeImage;
- var request = new XMLHttpRequest();
- request.onload = generateCubeFaceCallback( request, cubeImage );
- request.onerror = onError;
- var url = array[ i ];
- request.open( 'GET', url, true );
- request.responseType = "arraybuffer";
- request.send( null );
- }
- // compressed cubemap texture stored in a single DDS file
- } else {
- var url = array;
- var request = new XMLHttpRequest();
- request.onload = function( ) {
- var buffer = request.response;
- var dds = THREE.ImageUtils.parseDDS( buffer, true );
- if ( dds.isCubemap ) {
- var faces = dds.mipmaps.length / dds.mipmapCount;
- for ( var f = 0; f < faces; f ++ ) {
- images[ f ] = { mipmaps : [] };
- for ( var i = 0; i < dds.mipmapCount; i ++ ) {
- images[ f ].mipmaps.push( dds.mipmaps[ f * dds.mipmapCount + i ] );
- images[ f ].format = dds.format;
- images[ f ].width = dds.width;
- images[ f ].height = dds.height;
- }
- }
- texture.format = dds.format;
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- }
- request.onerror = onError;
- request.open( 'GET', url, true );
- request.responseType = "arraybuffer";
- request.send( null );
- }
- return texture;
- },
- parseDDS: function ( buffer, loadMipmaps ) {
- var dds = { mipmaps: [], width: 0, height: 0, format: null, mipmapCount: 1 };
- // Adapted from @toji's DDS utils
- // https://github.com/toji/webgl-texture-utils/blob/master/texture-util/dds.js
- // All values and structures referenced from:
- // http://msdn.microsoft.com/en-us/library/bb943991.aspx/
- var DDS_MAGIC = 0x20534444;
- var DDSD_CAPS = 0x1,
- DDSD_HEIGHT = 0x2,
- DDSD_WIDTH = 0x4,
- DDSD_PITCH = 0x8,
- DDSD_PIXELFORMAT = 0x1000,
- DDSD_MIPMAPCOUNT = 0x20000,
- DDSD_LINEARSIZE = 0x80000,
- DDSD_DEPTH = 0x800000;
- var DDSCAPS_COMPLEX = 0x8,
- DDSCAPS_MIPMAP = 0x400000,
- DDSCAPS_TEXTURE = 0x1000;
- var DDSCAPS2_CUBEMAP = 0x200,
- DDSCAPS2_CUBEMAP_POSITIVEX = 0x400,
- DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800,
- DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000,
- DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000,
- DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000,
- DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000,
- DDSCAPS2_VOLUME = 0x200000;
- var DDPF_ALPHAPIXELS = 0x1,
- DDPF_ALPHA = 0x2,
- DDPF_FOURCC = 0x4,
- DDPF_RGB = 0x40,
- DDPF_YUV = 0x200,
- DDPF_LUMINANCE = 0x20000;
- function fourCCToInt32( value ) {
- return value.charCodeAt(0) +
- (value.charCodeAt(1) << 8) +
- (value.charCodeAt(2) << 16) +
- (value.charCodeAt(3) << 24);
- }
- function int32ToFourCC( value ) {
- return String.fromCharCode(
- value & 0xff,
- (value >> 8) & 0xff,
- (value >> 16) & 0xff,
- (value >> 24) & 0xff
- );
- }
- var FOURCC_DXT1 = fourCCToInt32("DXT1");
- var FOURCC_DXT3 = fourCCToInt32("DXT3");
- var FOURCC_DXT5 = fourCCToInt32("DXT5");
- var headerLengthInt = 31; // The header length in 32 bit ints
- // Offsets into the header array
- var off_magic = 0;
- var off_size = 1;
- var off_flags = 2;
- var off_height = 3;
- var off_width = 4;
- var off_mipmapCount = 7;
- var off_pfFlags = 20;
- var off_pfFourCC = 21;
- var off_caps = 27;
- var off_caps2 = 28;
- var off_caps3 = 29;
- var off_caps4 = 30;
- // Parse header
- var header = new Int32Array( buffer, 0, headerLengthInt );
- if ( header[ off_magic ] !== DDS_MAGIC ) {
- console.error( "ImageUtils.parseDDS(): Invalid magic number in DDS header" );
- return dds;
- }
- if ( ! header[ off_pfFlags ] & DDPF_FOURCC ) {
- console.error( "ImageUtils.parseDDS(): Unsupported format, must contain a FourCC code" );
- return dds;
- }
- var blockBytes;
- var fourCC = header[ off_pfFourCC ];
- switch ( fourCC ) {
- case FOURCC_DXT1:
- blockBytes = 8;
- dds.format = THREE.RGB_S3TC_DXT1_Format;
- break;
- case FOURCC_DXT3:
- blockBytes = 16;
- dds.format = THREE.RGBA_S3TC_DXT3_Format;
- break;
- case FOURCC_DXT5:
- blockBytes = 16;
- dds.format = THREE.RGBA_S3TC_DXT5_Format;
- break;
- default:
- console.error( "ImageUtils.parseDDS(): Unsupported FourCC code: ", int32ToFourCC( fourCC ) );
- return dds;
- }
- dds.mipmapCount = 1;
- if ( header[ off_flags ] & DDSD_MIPMAPCOUNT && loadMipmaps !== false ) {
- dds.mipmapCount = Math.max( 1, header[ off_mipmapCount ] );
- }
- //TODO: Verify that all faces of the cubemap are present with DDSCAPS2_CUBEMAP_POSITIVEX, etc.
- dds.isCubemap = header[ off_caps2 ] & DDSCAPS2_CUBEMAP ? true : false;
- dds.width = header[ off_width ];
- dds.height = header[ off_height ];
- var dataOffset = header[ off_size ] + 4;
- // Extract mipmaps buffers
- var width = dds.width;
- var height = dds.height;
- var faces = dds.isCubemap ? 6 : 1;
- for ( var face = 0; face < faces; face ++ ) {
- for ( var i = 0; i < dds.mipmapCount; i ++ ) {
- var dataLength = Math.max( 4, width ) / 4 * Math.max( 4, height ) / 4 * blockBytes;
- var byteArray = new Uint8Array( buffer, dataOffset, dataLength );
- var mipmap = { "data": byteArray, "width": width, "height": height };
- dds.mipmaps.push( mipmap );
- dataOffset += dataLength;
- width = Math.max( width * 0.5, 1 );
- height = Math.max( height * 0.5, 1 );
- }
- width = dds.width;
- height = dds.height;
- }
- return dds;
- },
- getNormalMap: function ( image, depth ) {
- // Adapted from http://www.paulbrunt.co.uk/lab/heightnormal/
- var cross = function ( a, b ) {
- return [ a[ 1 ] * b[ 2 ] - a[ 2 ] * b[ 1 ], a[ 2 ] * b[ 0 ] - a[ 0 ] * b[ 2 ], a[ 0 ] * b[ 1 ] - a[ 1 ] * b[ 0 ] ];
- }
- var subtract = function ( a, b ) {
- return [ a[ 0 ] - b[ 0 ], a[ 1 ] - b[ 1 ], a[ 2 ] - b[ 2 ] ];
- }
- var normalize = function ( a ) {
- var l = Math.sqrt( a[ 0 ] * a[ 0 ] + a[ 1 ] * a[ 1 ] + a[ 2 ] * a[ 2 ] );
- return [ a[ 0 ] / l, a[ 1 ] / l, a[ 2 ] / l ];
- }
- depth = depth | 1;
- var width = image.width;
- var height = image.height;
- var canvas = document.createElement( 'canvas' );
- canvas.width = width;
- canvas.height = height;
- var context = canvas.getContext( '2d' );
- context.drawImage( image, 0, 0 );
- var data = context.getImageData( 0, 0, width, height ).data;
- var imageData = context.createImageData( width, height );
- var output = imageData.data;
- for ( var x = 0; x < width; x ++ ) {
- for ( var y = 0; y < height; y ++ ) {
- var ly = y - 1 < 0 ? 0 : y - 1;
- var uy = y + 1 > height - 1 ? height - 1 : y + 1;
- var lx = x - 1 < 0 ? 0 : x - 1;
- var ux = x + 1 > width - 1 ? width - 1 : x + 1;
- var points = [];
- var origin = [ 0, 0, data[ ( y * width + x ) * 4 ] / 255 * depth ];
- points.push( [ - 1, 0, data[ ( y * width + lx ) * 4 ] / 255 * depth ] );
- points.push( [ - 1, - 1, data[ ( ly * width + lx ) * 4 ] / 255 * depth ] );
- points.push( [ 0, - 1, data[ ( ly * width + x ) * 4 ] / 255 * depth ] );
- points.push( [ 1, - 1, data[ ( ly * width + ux ) * 4 ] / 255 * depth ] );
- points.push( [ 1, 0, data[ ( y * width + ux ) * 4 ] / 255 * depth ] );
- points.push( [ 1, 1, data[ ( uy * width + ux ) * 4 ] / 255 * depth ] );
- points.push( [ 0, 1, data[ ( uy * width + x ) * 4 ] / 255 * depth ] );
- points.push( [ - 1, 1, data[ ( uy * width + lx ) * 4 ] / 255 * depth ] );
- var normals = [];
- var num_points = points.length;
- for ( var i = 0; i < num_points; i ++ ) {
- var v1 = points[ i ];
- var v2 = points[ ( i + 1 ) % num_points ];
- v1 = subtract( v1, origin );
- v2 = subtract( v2, origin );
- normals.push( normalize( cross( v1, v2 ) ) );
- }
- var normal = [ 0, 0, 0 ];
- for ( var i = 0; i < normals.length; i ++ ) {
- normal[ 0 ] += normals[ i ][ 0 ];
- normal[ 1 ] += normals[ i ][ 1 ];
- normal[ 2 ] += normals[ i ][ 2 ];
- }
- normal[ 0 ] /= normals.length;
- normal[ 1 ] /= normals.length;
- normal[ 2 ] /= normals.length;
- var idx = ( y * width + x ) * 4;
- output[ idx ] = ( ( normal[ 0 ] + 1.0 ) / 2.0 * 255 ) | 0;
- output[ idx + 1 ] = ( ( normal[ 1 ] + 1.0 ) / 2.0 * 255 ) | 0;
- output[ idx + 2 ] = ( normal[ 2 ] * 255 ) | 0;
- output[ idx + 3 ] = 255;
- }
- }
- context.putImageData( imageData, 0, 0 );
- return canvas;
- },
- generateDataTexture: function ( width, height, color ) {
- var size = width * height;
- var data = new Uint8Array( 3 * size );
- var r = Math.floor( color.r * 255 );
- var g = Math.floor( color.g * 255 );
- var b = Math.floor( color.b * 255 );
- for ( var i = 0; i < size; i ++ ) {
- data[ i * 3 ] = r;
- data[ i * 3 + 1 ] = g;
- data[ i * 3 + 2 ] = b;
- }
- var texture = new THREE.DataTexture( data, width, height, THREE.RGBFormat );
- texture.needsUpdate = true;
- return texture;
- }
- };
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