Garrett Johnson 7ede9aa986 BatchedMesh: Add `optimize()`. (#29527) пре 1 година
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BatchedMesh.js 7ede9aa986 BatchedMesh: Add `optimize()`. (#29527) пре 1 година
Bone.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) пре 3 година
Group.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) пре 3 година
InstancedMesh.js f0273bb346 Add initial value to InstancedMesh's setColorAt method (#28854) пре 1 година
LOD.js f51df3879e LOD: Add `removeLevel()`. (#29359) пре 1 година
Line.js 9cfaaa8d9a Raycasting: Add barycoord to intersection result, make attribution interpolation more convenient (#29340) пре 1 година
LineLoop.js 6e897f9a42 Core: Switch to this.is* = true. (#24047) пре 3 година
LineSegments.js 70e0000856 Examples: Remove deprecated Geometry class and all legacy checks. (#24009) пре 3 година
Mesh.js 9cfaaa8d9a Raycasting: Add barycoord to intersection result, make attribution interpolation more convenient (#29340) пре 1 година
Points.js 9cfaaa8d9a Raycasting: Add barycoord to intersection result, make attribution interpolation more convenient (#29340) пре 1 година
Skeleton.js aee3a570c2 Skeleton: Compute a small texture dimension (#27211) пре 2 година
SkinnedMesh.js 5883c6c20b Remove deprecated code. (#27467) пре 2 година
Sprite.js 99d705fe87 Sprite: Clean up. (#26774) пре 2 година
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