| .. |
|
shaders
|
ba2ed44da6
Add support for light probes
|
7 سال پیش |
|
webgl
|
e29a5d7b0e
WebGLUniforms: Fix setValueV1i().
|
6 سال پیش |
|
webvr
|
282f5f44c5
Fix renderWidth on WebVRManager to specify the whole canvas instead of just one eye
|
6 سال پیش |
|
WebGL2Renderer.js
|
fe1bfea284
WebGLRenderer: Add 'failIfMajorPerformanceCaveat' preference
|
7 سال پیش |
|
WebGLMultisampleRenderTarget.d.ts
|
4674870f56
add more undeclared file. All the example should works fine now
|
7 سال پیش |
|
WebGLMultisampleRenderTarget.js
|
4abf45a506
WebGLMultisampleRenderTarget: Clean up
|
7 سال پیش |
|
WebGLRenderTarget.d.ts
|
23050471d1
Add all given .d.ts file
|
7 سال پیش |
|
WebGLRenderTarget.js
|
6dc0c9320d
Set generateMipmaps to false by default
|
7 سال پیش |
|
WebGLRenderTargetCube.d.ts
|
50d05fc234
WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget()
|
7 سال پیش |
|
WebGLRenderTargetCube.js
|
50d05fc234
WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget()
|
7 سال پیش |
|
WebGLRenderer.d.ts
|
14fc1647ab
WebGLRenderer.readRenderTargetPixels: add parameter to select active cube face from WebGLRenderTargetCube
|
6 سال پیش |
|
WebGLRenderer.js
|
880abcfb33
Merge pull request #16353 from throni3git/fix/readRenderTargetPixels-with-WebGLRenderTargetCube
|
6 سال پیش |