alteredq 256f9a671a Fix for specular component of Phong and normal map materials. Hope so. %!s(int64=14) %!d(string=hai) anos
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fonts ec3ea826ab Added Droid fonts. %!s(int64=14) %!d(string=hai) anos
js ce39f2aa41 Detector.js message now pointing to get.webgl.org. %!s(int64=14) %!d(string=hai) anos
models 38ac2817a0 Added morphtargets animation example. %!s(int64=14) %!d(string=hai) anos
obj 023024f520 Updated Blender scene exporter to output proper JSON. Changed OBJ converter to dump less digits for floats. %!s(int64=14) %!d(string=hai) anos
scenes d7ec2be764 Added embedded ascii JSON meshes to SceneLoader. %!s(int64=14) %!d(string=hai) anos
sounds 7415759392 Added 3d sound support plus example. %!s(int64=15) %!d(string=hai) anos
textures 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos
canvas_camera_orthographic.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_birds.html e87caabbf8 Removed `__styleString` and `updateStyleString` out of THREE.Color. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_cube.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_earth.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_hierarchy.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_panorama.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_panorama_fisheye.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_shape.html 23e315cb33 Merged zz85's Path / Shape / Extrude geometry. Cleaned up and refactored it a bit. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_terrain.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_text.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_cubes.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_cubes_tween.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_particles.html eecf9d0bc6 Made canvas interactive particles rendering in Firefox more consistent with Chrome. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_voxelpainter.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_materials.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_materials_depth.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_materials_normal.html 7480fb69cd Updated README examples. %!s(int64=15) %!d(string=hai) anos
canvas_materials_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
canvas_materials_video.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_particles_random.html c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). %!s(int64=14) %!d(string=hai) anos
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js %!s(int64=15) %!d(string=hai) anos
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_performance.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_sandbox.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
misc_camera_path.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_camera_roll.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_camera_trackball.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_lights_test.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_lookat.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_materials_multimaterials.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_sound.html a5b7ea85a9 Removed Sound object and SoundRenderer. %!s(int64=14) %!d(string=hai) anos
misc_ubiquity_test.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_box.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_mesh.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_normal.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_primitives.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_reaction.html 78fb8ac6f8 Applied @alteredq's sprite removal bugfix. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_terrain.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_trigger.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_custom_attributes.html 2202f0a66c Fixed broken custom attributes demo. %!s(int64=14) %!d(string=hai) anos
webgl_flycamera_earth.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometries.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_blenderexport_colors.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_colors.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_dynamic.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_hierarchy.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_hierarchy2.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_large_mesh.html 256f9a671a Fix for specular component of Phong and normal map materials. Hope so. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_minecraft.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_minecraft_ao.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_terrain.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_terrain_fog.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_text.html 9596667876 Merged zz85's text bezel, extended text parameters API for bezel, added bezel to webgl text example. %!s(int64=14) %!d(string=hai) anos
webgl_hdr.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_interactive_cubes.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_interactive_voxelpainter.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lights_pointlights.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lines_colors.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=15) %!d(string=hai) anos
webgl_lines_sphere.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos
webgl_lines_splines.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lod.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_anaglyph.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_camaro.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_camaro_crosseyed.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_reflection.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_reflection_anaglyph.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_refraction.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_refraction_crosseyed.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_escher.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_refraction.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_grass.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_normalmap.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_materials_normalmap2.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_materials_shaders.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_shaders_fresnel.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_texture_filters.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_video.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_morphtargets.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_morphtargets_horse.html 38ac2817a0 Added morphtargets animation example. %!s(int64=14) %!d(string=hai) anos
webgl_multiple_canvases_complex.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_multiple_canvases_grid.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_objconvert_test.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_panorama_equirectangular.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_particles_billboards.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
webgl_particles_billboards_colors.html 6bee6c3972 Added AnaglyphWebGLRenderer. %!s(int64=14) %!d(string=hai) anos
webgl_particles_dynamic.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_particles_random.html 6bee6c3972 Added AnaglyphWebGLRenderer. %!s(int64=14) %!d(string=hai) anos
webgl_particles_sprites.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
webgl_performance.html bd2d39ac6b Fixed broken examples. %!s(int64=15) %!d(string=hai) anos
webgl_postprocessing.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_postprocessing_dof.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_ribbons.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_rtt.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_sandbox.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_scene_test.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_scene_test_blender.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader2.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader_lava.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_sprites.html 78fb8ac6f8 Applied @alteredq's sprite removal bugfix. %!s(int64=14) %!d(string=hai) anos
webgl_stencil.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_stencilLensFlare.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_trackballcamera_earth.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
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