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- /**
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.PointCloud = function ( geometry, material ) {
- THREE.Object3D.call( this );
- this.type = 'PointCloud';
- this.geometry = geometry !== undefined ? geometry : new THREE.Geometry();
- this.material = material !== undefined ? material : new THREE.PointCloudMaterial( { color: Math.random() * 0xffffff } );
- };
- THREE.PointCloud.prototype = Object.create( THREE.Object3D.prototype );
- THREE.PointCloud.prototype.constructor = THREE.PointCloud;
- THREE.PointCloud.prototype.raycast = ( function () {
- var inverseMatrix = new THREE.Matrix4();
- var ray = new THREE.Ray();
- return function raycast( raycaster, intersects ) {
- var object = this;
- var geometry = object.geometry;
- var threshold = raycaster.params.PointCloud.threshold;
- inverseMatrix.getInverse( this.matrixWorld );
- ray.copy( raycaster.ray ).applyMatrix4( inverseMatrix );
- if ( geometry.boundingBox !== null ) {
- if ( ray.isIntersectionBox( geometry.boundingBox ) === false ) {
- return;
- }
- }
- var localThreshold = threshold / ( ( this.scale.x + this.scale.y + this.scale.z ) / 3 );
- var localThresholdSq = localThreshold * localThreshold;
- var position = new THREE.Vector3();
- var testPoint = function ( point, index ) {
- var rayPointDistanceSq = ray.distanceSqToPoint( point );
- if ( rayPointDistanceSq < localThresholdSq ) {
- var intersectPoint = ray.closestPointToPoint( point );
- intersectPoint.applyMatrix4( object.matrixWorld );
- var distance = raycaster.ray.origin.distanceTo( intersectPoint );
- if ( distance < raycaster.near || distance > raycaster.far ) return;
- intersects.push( {
- distance: distance,
- distanceToRay: Math.sqrt( rayPointDistanceSq ),
- point: intersectPoint.clone(),
- index: index,
- face: null,
- object: object
- } );
- }
- };
- if ( geometry instanceof THREE.BufferGeometry ) {
- var attributes = geometry.attributes;
- var positions = attributes.position.array;
- if ( attributes.index !== undefined ) {
- var indices = attributes.index.array;
- var offsets = geometry.drawcalls;
- if ( offsets.length === 0 ) {
- offsets = [ { start: 0, count: indices.length, index: 0 } ];
- }
- for ( var oi = 0, ol = offsets.length; oi < ol; ++ oi ) {
- var offset = offsets[ oi ];
- var start = offset.start;
- var count = offset.count;
- var index = offset.index;
- for ( var i = start, il = start + count; i < il; i ++ ) {
- var a = index + indices[ i ];
- position.fromArray( positions, a * 3 );
- testPoint( position, a );
- }
- }
- } else {
- for ( var i = 0, l = positions.length / 3; i < l; i ++ ) {
- position.fromArray( positions, i * 3 );
- testPoint( position, i );
- }
- }
- } else {
- var vertices = geometry.vertices;
- for ( var i = 0, l = vertices.length; i < l; i ++ ) {
- testPoint( vertices[ i ], i );
- }
- }
- };
- }() );
- THREE.PointCloud.prototype.clone = function () {
- var pointCloud = new THREE.PointCloud( this.geometry, this.material );
- return pointCloud.copy( this );
- };
- THREE.PointCloud.prototype.copy = function ( source ) {
- THREE.Object3D.prototype.copy.call( this, source );
- return this;
- };
- THREE.PointCloud.prototype.toJSON = function ( meta ) {
- var data = THREE.Object3D.prototype.toJSON.call( this, meta );
- // only serialize if not in meta geometries cache
- if ( meta.geometries[ this.geometry.uuid ] === undefined ) {
- meta.geometries[ this.geometry.uuid ] = this.geometry.toJSON();
- }
- // only serialize if not in meta materials cache
- if ( meta.materials[ this.material.uuid ] === undefined ) {
- meta.materials[ this.material.uuid ] = this.material.toJSON();
- }
- data.object.geometry = this.geometry.uuid;
- data.object.material = this.material.uuid;
- return data;
- };
- // Backwards compatibility
- THREE.ParticleSystem = function ( geometry, material ) {
- console.warn( 'THREE.ParticleSystem has been renamed to THREE.PointCloud.' );
- return new THREE.PointCloud( geometry, material );
- };
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