Michael Herzog f3149bad34 WebGLTextures: Use gl.texStorage2D() for data textures. (#22947) 4 سال پیش
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Bone.js 3cbf14fdd5 Bone.js: Covert to ES6. (#21546) 4 سال پیش
Group.js 15ab0e6e6a Revert to *.prototype.is* = true 4 سال پیش
InstancedMesh.js 19359e3aef Enable mat2/3/4 attribute in shader (#16141) 4 سال پیش
LOD.js 501053e58c some objects to es6 classes 4 سال پیش
Line.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 سال پیش
LineLoop.js 15ab0e6e6a Revert to *.prototype.is* = true 4 سال پیش
LineSegments.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 سال پیش
Mesh.js 595987ef5c Prevent infinite loop in Mesh.raycast(). (#22068) 4 سال پیش
Points.js 5aa098f0e1 Objects: Convert to classes. (#21625) 4 سال پیش
Skeleton.js f3149bad34 WebGLTextures: Use gl.texStorage2D() for data textures. (#22947) 4 سال پیش
SkinnedMesh.js 416507dcb8 fix raycasting skinned mesh with morph targets (#22581) 4 سال پیش
Sprite.js 480bb42b15 Math: Reverted code refactorings. 4 سال پیش
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