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BufferGeometryLoader.js
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ff0f9e720e
BufferGeometryLoader: Use addAttribute().
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%!s(int64=11) %!d(string=hai) anos |
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Cache.js
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=11) %!d(string=hai) anos |
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GeometryLoader.js
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ee7b6e924d
Added GeometryLoader placeholder.
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%!s(int64=11) %!d(string=hai) anos |
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ImageLoader.js
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a072f1f862
Made THREE.Cache per Loader instead of global.
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%!s(int64=12) %!d(string=hai) anos |
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JSONLoader.js
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aafd29c50a
Code transforming mrdoob style second attempt See #4806
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%!s(int64=11) %!d(string=hai) anos |
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Loader.js
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a7b2e8ee9a
Support for separate alpha map textures.
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%!s(int64=11) %!d(string=hai) anos |
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LoadingManager.js
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5bc44f0564
More LoadingManager tweaking.
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%!s(int64=12) %!d(string=hai) anos |
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MaterialLoader.js
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f8ecbb150e
Moved *Exporter code to the objects themselves. See #4621.
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%!s(int64=11) %!d(string=hai) anos |
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ObjectLoader.js
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ca7a680b33
Editor: Added basic scripting support.
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%!s(int64=11) %!d(string=hai) anos |
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TextureLoader.js
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33fac5733c
TextureLoader correctly passes onError, onProgress
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%!s(int64=11) %!d(string=hai) anos |
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XHRLoader.js
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681c3b8261
XHRLoader: Fixed loadmanager/cache potential bugs. See #4819.
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%!s(int64=11) %!d(string=hai) anos |