webgl_materials_packed_geometry.html 5.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - standard</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - Geometry Packing Example<br />
  12. </div>
  13. <script type="module">
  14. import * as THREE from '../build/three.module.js';
  15. import Stats from './jsm/libs/stats.module.js';
  16. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  17. import { GeometryPackingUtils, PackedPhongMaterial } from './jsm/utils/GeometryPackingUtils.js';
  18. import { GUI } from './jsm/libs/dat.gui.module.js';
  19. var statsEnabled = true;
  20. var container, stats, gui;
  21. var camera, scene, renderer, controls;
  22. var data = {
  23. flatShading: false,
  24. basicEncode: false,
  25. octEncode: false
  26. };
  27. init();
  28. animate();
  29. function init() {
  30. GeometryPackingUtils.changeShaderChunk();
  31. container = document.createElement('div');
  32. document.body.appendChild(container);
  33. renderer = new THREE.WebGLRenderer({ antialias: true });
  34. renderer.setPixelRatio(window.devicePixelRatio);
  35. renderer.setSize(window.innerWidth, window.innerHeight);
  36. container.appendChild(renderer.domElement);
  37. //
  38. scene = new THREE.Scene();
  39. camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 0.01, 1000);
  40. camera.position.x = 30;
  41. camera.position.y = 30;
  42. camera.position.z = 30;
  43. controls = new OrbitControls(camera, renderer.domElement);
  44. //
  45. // scene.add(new THREE.HemisphereLight(0x222222, 0x666666, 10));
  46. var lights = [];
  47. lights[0] = new THREE.PointLight(0xffffff, 1, 0);
  48. lights[1] = new THREE.PointLight(0xffffff, 1, 0);
  49. lights[2] = new THREE.PointLight(0xffffff, 1, 0);
  50. lights[0].position.set(0, 2000, 0);
  51. lights[1].position.set(1000, 2000, 1000);
  52. lights[2].position.set(- 1000, - 2000, - 1000);
  53. scene.add(lights[0]);
  54. // scene.add(lights[1]);
  55. // scene.add(lights[2]);
  56. //
  57. var lineMaterial = new THREE.LineBasicMaterial({ color: 0xffffff, transparent: true, opacity: 0.5 });
  58. var meshMaterial = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  59. var texture = new THREE.TextureLoader().load("textures/disturb.jpg");
  60. texture.wrapS = THREE.RepeatWrapping;
  61. texture.wrapT = THREE.RepeatWrapping;
  62. // meshMaterial.map = texture;
  63. var ballGeom = new THREE.IcosahedronBufferGeometry( 10, 5 );
  64. // var ballGeom = new THREE.CylinderBufferGeometry( 5, 5, 20, 32 );
  65. // var ballGeom = new THREE.OctahedronBufferGeometry( 10, 4 );
  66. // var ballGeom = new THREE.BoxBufferGeometry( 10, 10, 10 );
  67. var ballMesh = new THREE.Mesh();
  68. ballMesh.add(new THREE.LineSegments(ballGeom, lineMaterial));
  69. ballMesh.add(new THREE.Mesh(ballGeom, meshMaterial));
  70. //
  71. gui = new GUI();
  72. function generateGeometry() {
  73. updateGroupGeometry(ballMesh, new THREE.IcosahedronBufferGeometry( 10, 5 ), data);
  74. }
  75. function updateMaterial() {
  76. ballMesh.children[1].material = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  77. }
  78. var folder = gui.addFolder('THREE.IcosahedronBufferGeometry');
  79. folder.open();
  80. folder.add(data, 'flatShading', false).onChange(updateMaterial);
  81. folder.add(data, 'basicEncode', false).onChange(generateGeometry);
  82. folder.add(data, 'octEncode', false).onChange(generateGeometry);
  83. scene.add(ballMesh);
  84. camera.lookAt(ballMesh.position);
  85. //
  86. if (statsEnabled) {
  87. stats = new Stats();
  88. container.appendChild(stats.dom);
  89. }
  90. window.addEventListener('resize', onWindowResize, false);
  91. }
  92. //
  93. function onWindowResize() {
  94. renderer.setSize(window.innerWidth, window.innerHeight);
  95. camera.aspect = window.innerWidth / window.innerHeight;
  96. camera.updateProjectionMatrix();
  97. }
  98. //
  99. function animate() {
  100. requestAnimationFrame(animate);
  101. controls.update();
  102. renderer.render(scene, camera);
  103. if (statsEnabled) stats.update();
  104. }
  105. //
  106. function updateGroupGeometry(mesh, geometry, data) {
  107. if (geometry.isGeometry) {
  108. geometry = new THREE.BufferGeometry().fromGeometry(geometry);
  109. console.warn('THREE.GeometryBrowser: Converted Geometry to BufferGeometry.');
  110. }
  111. mesh.children[0].geometry.dispose();
  112. mesh.children[1].geometry.dispose();
  113. mesh.children[0].geometry = new THREE.WireframeGeometry(geometry);
  114. mesh.children[1].geometry = geometry;
  115. var method = "";
  116. if (data.basicEncode) {
  117. method = "BASIC";
  118. } else if (data.octEncode) {
  119. method = "OCT";
  120. }
  121. if (method != "") {
  122. GeometryPackingUtils.packNormals(mesh.children[1], method);
  123. } else {
  124. mesh.children[1].material = new THREE.MeshPhongMaterial({ color: 0x156289, emissive: 0x072534, flatShading: data.flatShading });
  125. }
  126. // these do not update nicely together if shared
  127. }
  128. </script>
  129. </body>
  130. </html>
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