Don McCurdy 77ba7432bd Material: Add "material.alphaHash" transparency mode (#24271) il y a 3 ans
..
AfterimagePass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
BloomPass.js f096de7b87 Shaders: Add name property (#26101) il y a 3 ans
BokehPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
ClearPass.js eadd35e44c Examples: use import maps + polyfill (#23255) il y a 4 ans
CubeTexturePass.js da820c4dab Shader Refactoring (#24805) il y a 3 ans
DotScreenPass.js f096de7b87 Shaders: Add name property (#26101) il y a 3 ans
EffectComposer.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) il y a 3 ans
FilmPass.js f096de7b87 Shaders: Add name property (#26101) il y a 3 ans
GlitchPass.js 047f163354 Examples: Remove dependency checks from postprocessing. (#25051) il y a 3 ans
HalftonePass.js 047f163354 Examples: Remove dependency checks from postprocessing. (#25051) il y a 3 ans
LUTPass.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) il y a 4 ans
MaskPass.js 78b639efb1 Examples: Clean up. (#22832) il y a 4 ans
OutlinePass.js 14e12e0b05 Examples: Clean up. (#26193) il y a 3 ans
OutputPass.js 6c7ff7addf Examples: Introduce `OutputPass`. (#26102) il y a 3 ans
Pass.js 03e4e05557 NodeEditor: New Version (Rev. 3) (#25692) il y a 3 ans
RenderPass.js eadd35e44c Examples: use import maps + polyfill (#23255) il y a 4 ans
RenderPixelatedPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
SAOPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
SMAAPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
SSAARenderPass.js 74e72fab62 Revert "SSAARenderPass: Remove `unbiased` property. (#26178)" (#26198) il y a 3 ans
SSAOPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
SSRPass.js 22810973b2 EffectComposer: Use `HalfFloatType` as default. (#26099) il y a 3 ans
SavePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) il y a 3 ans
ShaderPass.js f096de7b87 Shaders: Add name property (#26101) il y a 3 ans
TAARenderPass.js 77ba7432bd Material: Add "material.alphaHash" transparency mode (#24271) il y a 3 ans
TexturePass.js c1655d49d4 CopyShader: Assume render targets have premultiplied alpha. (#26179) il y a 3 ans
UnrealBloomPass.js 14e12e0b05 Examples: Clean up. (#26193) il y a 3 ans
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