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- function arrayMin( array ) {
- if ( array.length === 0 ) return Infinity;
- let min = array[ 0 ];
- for ( let i = 1, l = array.length; i < l; ++ i ) {
- if ( array[ i ] < min ) min = array[ i ];
- }
- return min;
- }
- function arrayMax( array ) {
- if ( array.length === 0 ) return - Infinity;
- let max = array[ 0 ];
- for ( let i = 1, l = array.length; i < l; ++ i ) {
- if ( array[ i ] > max ) max = array[ i ];
- }
- return max;
- }
- function arrayNeedsUint32( array ) {
- // assumes larger values usually on last
- for ( let i = array.length - 1; i >= 0; -- i ) {
- if ( array[ i ] >= 65535 ) return true; // account for PRIMITIVE_RESTART_FIXED_INDEX, #24565
- }
- return false;
- }
- const TYPED_ARRAYS = {
- Int8Array: Int8Array,
- Uint8Array: Uint8Array,
- Uint8ClampedArray: Uint8ClampedArray,
- Int16Array: Int16Array,
- Uint16Array: Uint16Array,
- Int32Array: Int32Array,
- Uint32Array: Uint32Array,
- Float32Array: Float32Array,
- Float64Array: Float64Array
- };
- function getTypedArray( type, buffer ) {
- return new TYPED_ARRAYS[ type ]( buffer );
- }
- function createElementNS( name ) {
- return document.createElementNS( 'http://www.w3.org/1999/xhtml', name );
- }
- function createCanvasElement() {
- const canvas = createElementNS( 'canvas' );
- canvas.style.display = 'block';
- return canvas;
- }
- const _cache = {};
- function warnOnce( message ) {
- if ( message in _cache ) return;
- _cache[ message ] = true;
- console.warn( message );
- }
- function probeAsync( gl, sync, interval ) {
- return new Promise( function ( resolve, reject ) {
- function probe() {
- switch ( gl.clientWaitSync( sync, gl.SYNC_FLUSH_COMMANDS_BIT, 0 ) ) {
- case gl.WAIT_FAILED:
- reject();
- break;
- case gl.TIMEOUT_EXPIRED:
- setTimeout( probe, interval );
- break;
- default:
- resolve();
- }
- }
- setTimeout( probe, interval );
- } );
- }
- function toNormalizedProjectionMatrix( projectionMatrix ) {
- const m = projectionMatrix.elements;
- // Convert [-1, 1] to [0, 1] projection matrix
- m[ 2 ] = 0.5 * m[ 2 ] + 0.5 * m[ 3 ];
- m[ 6 ] = 0.5 * m[ 6 ] + 0.5 * m[ 7 ];
- m[ 10 ] = 0.5 * m[ 10 ] + 0.5 * m[ 11 ];
- m[ 14 ] = 0.5 * m[ 14 ] + 0.5 * m[ 15 ];
- }
- function toReversedProjectionMatrix( projectionMatrix ) {
- const m = projectionMatrix.elements;
- const isPerspectiveMatrix = m[ 11 ] === - 1;
- // Reverse [0, 1] projection matrix
- if ( isPerspectiveMatrix ) {
- m[ 10 ] = - m[ 10 ] - 1;
- m[ 14 ] = - m[ 14 ];
- } else {
- m[ 10 ] = - m[ 10 ];
- m[ 14 ] = - m[ 14 ] + 1;
- }
- }
- export { arrayMin, arrayMax, arrayNeedsUint32, getTypedArray, createElementNS, createCanvasElement, warnOnce, probeAsync, toNormalizedProjectionMatrix, toReversedProjectionMatrix };
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