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- import { LoadingManager } from './LoadingManager';
- import { Texture } from './../textures/Texture';
- /**
- * Class for loading a texture.
- * Unlike other loaders, this one emits events instead of using predefined callbacks. So if you're interested in getting notified when things happen, you need to add listeners to the object.
- */
- export class TextureLoader {
- constructor(manager?: LoadingManager);
- manager: LoadingManager;
- crossOrigin: string;
- withCredentials: string;
- path: string;
- /**
- * Begin loading from url
- *
- * @param url
- */
- load(
- url: string,
- onLoad?: (texture: Texture) => void,
- onProgress?: (event: ProgressEvent) => void,
- onError?: (event: ErrorEvent) => void
- ): Texture;
- setCrossOrigin(crossOrigin: string): TextureLoader;
- setWithCredentials(value: string): TextureLoader;
- setPath(path: string): TextureLoader;
- }
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