Garrett Johnson b614243921 InstancedMesh, BatchedMesh docs: clarify lack of negatively scaled matrix support (#30362) 1 jaar geleden
..
animation 53711ab0c3 Typos (#30119) 1 jaar geleden
audio 43dcbc1aca Audio: stop audio with a delay (#29376) 1 jaar geleden
cameras 1c32bbd627 Renamed methods (#27605) 2 jaren geleden
constants 8c56d70441 Docs Renderer: fix typos (#29804) 1 jaar geleden
core dd4736363f RenderObject: Fix geometry key for morph targets. (#30302) 1 jaar geleden
extras bf6dfd5252 Controls: Move into core. (#29136) 1 jaar geleden
geometries 71734d2fae Optimize the Description of RingGeometry (#27495) 2 jaren geleden
helpers 3f949bd4e0 Docs: Clean up. (#27830) 2 jaren geleden
lights 8306df542f LightShadow: Add `intensity`. (#28588) 1 jaar geleden
loaders a77056b4d0 fix: minor grammar correction (#29999) 1 jaar geleden
materials f6fd36c5ea Docs: Improve Material page (en/fr) (#30118) 1 jaar geleden
math d03d302d55 Docs: Improve `Matrix4` page. (#30276) 1 jaar geleden
objects b614243921 InstancedMesh, BatchedMesh docs: clarify lack of negatively scaled matrix support (#30362) 1 jaar geleden
renderers ef48deefeb WebGLRenderer: Add transmission render target scale (#30018) 1 jaar geleden
scenes 146e242603 Fix Grammar Scene.html (#30357) 1 jaar geleden
textures f2cf01c68b Docs: Cloning the texture automatically mark it for texture upload (#30285) 1 jaar geleden
Template.html 42a86a36a4 docs lint-5 (#25827) 3 jaren geleden
粤ICP备19079148号