Sem descrição

Mr.doob 374b07c0cf Updated docs. há 1 semana atrás
.github d8f75edb05 Update github/codeql-action digest to 5d4e8d1 (#32599) há 2 semanas atrás
build 23fc081243 Updated builds. há 1 semana atrás
docs 374b07c0cf Updated docs. há 1 semana atrás
editor 1d52482a1e Editor: Modernized ui.js (#32545) há 3 semanas atrás
examples d73e1dc41a GLTFExporter: Fix skinIndex export for InterleavedBufferAttribute (#32607) há 1 semana atrás
files 01206ac33c Examples: Renamed external tag to community (#32232) há 2 meses atrás
manual ece4db1b75 ESLint: Improve config. (#32520) há 1 mês atrás
playground 5aea7c6768 Global: Clean up. (#32519) há 1 mês atrás
src ebd979215b WebGLRenderer: bugfix when reading pixel in MRT (#32506) há 1 semana atrás
test 877da70678 WebGLRenderer: Consider skinning / instancing when sorting objects. (#28125) há 3 semanas atrás
utils 19b60c93ec Docs: Remove *.is* properties from search results. (#32578) há 3 semanas atrás
wiki 72be61c5d4 TSL: Introduce `TSL.md` (TSL Spec) (#32601) há 2 semanas atrás
.editorconfig f1ba3a32ed Remove indent size from .editorconfig há 6 anos atrás
.gitattributes 5446f535d1 git should handle the line endings há 8 anos atrás
.gitignore 418a5de2ae Clean up .gitignore há 1 mês atrás
LICENSE 9a0137af62 -> 2025 (#30240) há 1 ano atrás
README.md 355ff99e62 Update README badges há 2 meses atrás
SECURITY.md da9a9c6966 Added missing periods and capitalized sentence beginnings for consistency (#30389) há 11 meses atrás
eslint.config.js ece4db1b75 ESLint: Improve config. (#32520) há 1 mês atrás
icon.png 9760d3d86b Optimize icon image (#23238) há 4 anos atrás
package-lock.json ab0ae39e80 Update devDependencies (non-major) (#32600) há 2 semanas atrás
package.json a58e9ecf22 r182 há 1 mês atrás

README.md

three.js

NPM Package Build Size NPM Downloads jsDelivr Downloads Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animate );
document.body.appendChild( renderer.domElement );

// animation

function animate( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

粤ICP备19079148号