Mr.doob 41aa9ed915 Fixed Color unit test. пре 13 година
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Box2.js b0497080ef Start of benchmarking framework for ThreeJS. пре 13 година
Box3.js b0497080ef Start of benchmarking framework for ThreeJS. пре 13 година
Color.js 41aa9ed915 Fixed Color unit test. пре 13 година
Constants.js b0497080ef Start of benchmarking framework for ThreeJS. пре 13 година
Frustum.js 6f72a001c2 Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly. пре 13 година
Matrix3.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Matrix4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Plane.js 800d0f8e87 rename Plane.flip() -> Plane.negate() per @mrdoob пре 13 година
Quaternion.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Ray.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Sphere.js 7d48298acf Renamed Sphere.isIntersectionSphere to Sphere.intersectsSphere. пре 13 година
Triangle.js b0497080ef Start of benchmarking framework for ThreeJS. пре 13 година
Vector2.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Vector3.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
Vector4.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. пре 13 година
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