alteredq d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. %!s(int64=14) %!d(string=hai) anos
..
fonts ec3ea826ab Added Droid fonts. %!s(int64=14) %!d(string=hai) anos
js b1b4c821aa Added ImageUtils.getNormalMap. %!s(int64=14) %!d(string=hai) anos
models f0ef2532b8 Merging with @timknip2's mater. %!s(int64=14) %!d(string=hai) anos
obj cbb88c6f3b Added skinning example. %!s(int64=14) %!d(string=hai) anos
scenes d7ec2be764 Added embedded ascii JSON meshes to SceneLoader. %!s(int64=14) %!d(string=hai) anos
sounds 7415759392 Added 3d sound support plus example. %!s(int64=15) %!d(string=hai) anos
textures 714e9ec302 REVISION++ %!s(int64=14) %!d(string=hai) anos
utf8 d5a54e0a4e Added UTF8 format loader and example. %!s(int64=14) %!d(string=hai) anos
canvas_camera_orthographic.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_birds.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_cube.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_earth.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_hierarchy.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_panorama.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_panorama_fisheye.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_terrain.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_geometry_text.html c0d371be7c Merged with zz85's shape / path / extrude / bevel / text updates. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_cubes.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_cubes_tween.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_particles.html 1f660d5df0 Fixed typo. %!s(int64=14) %!d(string=hai) anos
canvas_interactive_voxelpainter.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_materials.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_materials_depth.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
canvas_materials_normal.html 7480fb69cd Updated README examples. %!s(int64=15) %!d(string=hai) anos
canvas_materials_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
canvas_materials_video.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_particles_random.html c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). %!s(int64=14) %!d(string=hai) anos
canvas_particles_sprites.html 5bbb1327e9 Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle) %!s(int64=14) %!d(string=hai) anos
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=15) %!d(string=hai) anos
canvas_performance.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
canvas_sandbox.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
misc_camera_path.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_camera_roll.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_camera_trackball.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_lights_test.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_lookat.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
misc_materials_multimaterials.html 087b6090b0 Trying to hack around shared texture trouble in mixed renderer examples. %!s(int64=14) %!d(string=hai) anos
misc_sound.html a5b7ea85a9 Removed Sound object and SoundRenderer. %!s(int64=14) %!d(string=hai) anos
misc_ubiquity_test.html 2883ff82e6 Fixed ubiquity test. %!s(int64=14) %!d(string=hai) anos
webgl_animation_skinning.html cbb88c6f3b Added skinning example. %!s(int64=14) %!d(string=hai) anos
webgl_collada.html 4575d80254 Merging with @timknip2's master %!s(int64=14) %!d(string=hai) anos
webgl_collisions_box.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_mesh.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_normal.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_primitives.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_reaction.html 78fb8ac6f8 Applied @alteredq's sprite removal bugfix. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_terrain.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_collisions_trigger.html 1c26dd25ac Fixed collisions examples. %!s(int64=14) %!d(string=hai) anos
webgl_custom_attributes.html 714e9ec302 REVISION++ %!s(int64=14) %!d(string=hai) anos
webgl_custom_attributes_particles.html 55efc95b58 Added WebGL detector to custom attributes examples. %!s(int64=14) %!d(string=hai) anos
webgl_custom_attributes_particles2.html d31398b28d Added THREE namespace to GeometryUtils. %!s(int64=14) %!d(string=hai) anos
webgl_custom_attributes_particles3.html bc73d01762 Added alpha-test particle billboards example. %!s(int64=14) %!d(string=hai) anos
webgl_flycamera_earth.html f72cec853f Fixed FlyCamera Earth example. %!s(int64=14) %!d(string=hai) anos
webgl_geometries.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_blenderexport_colors.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_colors.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_dynamic.html d65aec1874 Moved `object.dynamic` to `geometry.dynamic`. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_hierarchy.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_hierarchy2.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_large_mesh.html 256f9a671a Fix for specular component of Phong and normal map materials. Hope so. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_minecraft.html d31398b28d Added THREE namespace to GeometryUtils. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_minecraft_ao.html d31398b28d Added THREE namespace to GeometryUtils. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_shapes.html e95ca433b2 Merged latest zz85's shapes / curves / extruded geometry updates. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_terrain.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_terrain_fog.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_geometry_text.html d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. %!s(int64=14) %!d(string=hai) anos
webgl_hdr.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_interactive_cubes.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
webgl_interactive_voxelpainter.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lights_pointlights.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lines_colors.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. %!s(int64=15) %!d(string=hai) anos
webgl_lines_sphere.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. %!s(int64=14) %!d(string=hai) anos
webgl_lines_splines.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lod.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_lod_text.html 5833764cca Tweaked LOD text example so it's more obvious. %!s(int64=14) %!d(string=hai) anos
webgl_materials.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_anaglyph.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_camaro.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cars_camaro_crosseyed.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_reflection.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_reflection_anaglyph.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_refraction.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_balls_refraction_crosseyed.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_escher.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_cubemap_refraction.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_grass.html 0b910d7c31 * Simplified THREE.Color. %!s(int64=14) %!d(string=hai) anos
webgl_materials_normalmap.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_materials_normalmap2.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_materials_shaders.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_shaders_fresnel.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_materials_texture_filters.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_materials_video.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_morphtargets.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_morphtargets_horse.html 38ac2817a0 Added morphtargets animation example. %!s(int64=14) %!d(string=hai) anos
webgl_multiple_canvases_complex.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_multiple_canvases_grid.html 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. %!s(int64=14) %!d(string=hai) anos
webgl_objconvert_test.html 087b6090b0 Trying to hack around shared texture trouble in mixed renderer examples. %!s(int64=14) %!d(string=hai) anos
webgl_panorama_equirectangular.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_particles_billboards.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
webgl_particles_billboards_colors.html 6bee6c3972 Added AnaglyphWebGLRenderer. %!s(int64=14) %!d(string=hai) anos
webgl_particles_dynamic.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_particles_random.html 6bee6c3972 Added AnaglyphWebGLRenderer. %!s(int64=14) %!d(string=hai) anos
webgl_particles_sprites.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
webgl_performance.html bd2d39ac6b Fixed broken examples. %!s(int64=15) %!d(string=hai) anos
webgl_postprocessing.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_postprocessing_dof.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_ribbons.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_rtt.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_sandbox.html 5859ac66a6 Updated stale individual JS file includes in examples that don't use build libs. %!s(int64=14) %!d(string=hai) anos
webgl_scene_test.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_scene_test_blender.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader2.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shader_lava.html bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
webgl_shadowmap.html 175064b071 Removed some leftover code in shadowmap example. %!s(int64=14) %!d(string=hai) anos
webgl_sprites.html 78fb8ac6f8 Applied @alteredq's sprite removal bugfix. %!s(int64=14) %!d(string=hai) anos
webgl_trackballcamera_earth.html 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
webgl_utf8loader.html 42b8b3faa9 Commented out debug dump in UTF8Loader, also capitalized UV.jpg in UTF8Loader example. %!s(int64=14) %!d(string=hai) anos
粤ICP备19079148号