Mr.doob f86548efe7 Sprite now using real geometry. 12 лет назад
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Bone.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
LOD.js f7a9e1f2b9 Add clone method to THREE.LOD 12 лет назад
Line.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
Mesh.js 092e3ad0d3 Mesh: Support Geometries without morphTargets. 12 лет назад
MorphAnimMesh.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
ParticleSystem.js 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. 12 лет назад
SkinnedMesh.js 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 лет назад
Sprite.js f86548efe7 Sprite now using real geometry. 12 лет назад
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