mrdoob 7c74b3db27 WebGLRenderer: Remove SUPPORTS_VERTEX_TEXTURES (#32455) 1 bulan lalu
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addons 823efd9035 Tests: Add an USDZ e2e test (#31662) 4 bulan lalu
src 7c74b3db27 WebGLRenderer: Remove SUPPORTS_VERTEX_TEXTURES (#32455) 1 bulan lalu
utils 64b50b0910 Core: Increase version of Object/Scene format. (#31096) 8 bulan lalu
README.md 53711ab0c3 Typos (#30119) 1 tahun lalu
UnitTests.html 138769ec01 Update UnitTests.html (#25407) 2 tahun lalu
three.addons.unit.js 57decfe0bd Tests: Add test for USDZExporter (#31435) 5 bulan lalu
three.source.unit.js 6a0dab07a3 BatchedMesh: Fix `setInstanceCount()`. (#31458) 5 bulan lalu

README.md

Setup

  • Execute npm install from the root folder

Run

You can run the unit tests in two environments:

  • Node.js: Execute npm run test-unit from the root folder
  • Browser: Execute npx servez -p 8080 --ssl (or run any other local web sever) from the root folder and access https://localhost:8080/test/unit/UnitTests.html in a web browser.

See Installation for more information.

Notes

A small number of tests can only be run in a browser environment.

For browser tests, further changes to the library will not be reflected until the page is refreshed.

Troubleshooting

When adding or updating tests, the most common cause of test failure is forgetting to change QUnit.todo to QUnit.test when the test is ready.

An error that indicates "no tests were found" means that an import statement could not be resolved. This is usually caused by a typo in the import path.

Debugging

To debug a test, add debugger; to the test code. Then, run the test in a browser and open the developer tools. The test will stop at the debugger statement and you can inspect the code.

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