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- <title>EnvironmentNode - Three.js Docs</title>
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- <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Node.html">Node</a> → <a href="LightingNode.html">LightingNode</a> → </p>
- <h1 translate="no">EnvironmentNode</h1>
- <section>
- <header>
- <div class="class-description"><p>Represents a physical model for Image-based lighting (IBL). The environment
- is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format.
- <code>EnvironmentNode</code> is intended for PBR materials like <a href="MeshStandardNodeMaterial.html">MeshStandardNodeMaterial</a>.</p></div>
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- <article>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="EnvironmentNode" translate="no">new <a href="#EnvironmentNode">EnvironmentNode</a><span class="signature">( envNode : <span class="param-type"><a href="Node.html">Node</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new environment node.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>envNode</strong>
- </td>
- <td class="description last">
- <p>A node representing the environment.</p>
- <p>Default is <code>null</code>.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Properties</h2>
- <div class="member">
- <h3 class="name" id="envNode" translate="no">.<a href="#envNode">envNode</a><span class="type-signature"> : <a href="Node.html">Node</a></span> </h3>
- <div class="description">
- <p>A node representing the environment.</p>
- <p>Default is <code>null</code>.</p>
- </div>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/src/nodes/lighting/EnvironmentNode.js" translate="no" target="_blank" rel="noopener">src/nodes/lighting/EnvironmentNode.js</a>
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