| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119 |
- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <title>ScreenNode - Three.js Docs</title>
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <script src="../scripts/highlight.min.js"></script>
- <link type="text/css" rel="stylesheet" href="../styles/highlight-three.css">
- <link type="text/css" rel="stylesheet" href="../styles/page.css">
- </head>
- <body>
- <p class="inheritance" translate="no"><a href="EventDispatcher.html">EventDispatcher</a> → <a href="Node.html">Node</a> → </p>
- <h1 translate="no">ScreenNode</h1>
- <section>
- <header>
- <div class="class-description"><p>This node provides a collection of screen related metrics.
- Depending on <a href="ScreenNode.html#scope">ScreenNode#scope</a>, the nodes can represent
- resolution or viewport data as well as fragment or uv coordinates.</p></div>
- </header>
- <article>
- <div class="container-overview">
- <h2>Constructor</h2>
- <h3 class="name name-method" id="ScreenNode" translate="no">new <a href="#ScreenNode">ScreenNode</a><span class="signature">( scope : <span class="param-type">'coordinate' | 'viewport' | 'size' | 'uv' | 'dpr'</span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p>Constructs a new screen node.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>scope</strong>
- </td>
- <td class="description last">
- <p>The node's scope.</p>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- </div>
- <h2 class="subsection-title">Properties</h2>
- <div class="member">
- <h3 class="name" id="isViewportNode" translate="no">.<a href="#isViewportNode">isViewportNode</a><span class="type-signature"> : boolean</span> <span class="type-signature">(readonly) </span></h3>
- <div class="description">
- <p>This flag can be used for type testing.</p>
- <p>Default is <code>true</code>.</p>
- </div>
- </div>
- <div class="member">
- <h3 class="name" id="scope" translate="no">.<a href="#scope">scope</a><span class="type-signature"> : 'coordinate' | 'viewport' | 'size' | 'uv' | 'dpr'</span> </h3>
- <div class="description">
- <p>The node represents different metric depending on which scope is selected.</p>
- <ul>
- <li><code>ScreenNode.COORDINATE</code>: Window-relative coordinates of the current fragment according to WebGPU standards.</li>
- <li><code>ScreenNode.VIEWPORT</code>: The current viewport defined as a four-dimensional vector.</li>
- <li><code>ScreenNode.SIZE</code>: The dimensions of the current bound framebuffer.</li>
- <li><code>ScreenNode.UV</code>: Normalized coordinates.</li>
- <li><code>ScreenNode.DPR</code>: Device pixel ratio.</li>
- </ul>
- </div>
- </div>
- <h2 class="subsection-title">Methods</h2>
- <h3 class="name name-method" id="getNodeType" translate="no">.<a href="#getNodeType">getNodeType</a><span class="signature">()</span><span class="type-signature"> : 'float' | 'vec2' | 'vec4'</span> </h3>
- <div class="method">
- <div class="description">
- <p>This method is overwritten since the node type depends on the selected scope.</p>
- </div>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Node.html#getNodeType">Node#getNodeType</a></dt>
- </dl>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> The node type.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="getUpdateType" translate="no">.<a href="#getUpdateType">getUpdateType</a><span class="signature">()</span><span class="type-signature"> : <a href="global.html#NodeUpdateType">NodeUpdateType</a></span> </h3>
- <div class="method">
- <div class="description">
- <p>This method is overwritten since the node's update type depends on the selected scope.</p>
- </div>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Node.html#getUpdateType">Node#getUpdateType</a></dt>
- </dl>
- <dl class="details">
- <dt class="tag-returns"><strong>Returns:</strong> The update type.</dt>
- </dl>
- </div>
- <h3 class="name name-method" id="update" translate="no">.<a href="#update">update</a><span class="signature">( frame : <span class="param-type"><a href="NodeFrame.html">NodeFrame</a></span> )</span> </h3>
- <div class="method">
- <div class="description">
- <p><code>ScreenNode</code> implements <a href="Node.html#update">Node#update</a> to retrieve viewport and size information
- from the current renderer.</p>
- </div>
- <table class="params">
- <tbody>
- <tr>
- <td class="name">
- <strong>frame</strong>
- </td>
- <td class="description last">
- <p>A reference to the current node frame.</p>
- </td>
- </tr>
- </tbody>
- </table>
- <dl class="details">
- <dt class="tag-overrides"><strong>Overrides:</strong> <a href="Node.html#update">Node#update</a></dt>
- </dl>
- </div>
- <h2 class="subsection-title">Source</h2>
- <p>
- <a href="https://github.com/mrdoob/three.js/blob/master/src/nodes/display/ScreenNode.js" translate="no" target="_blank" rel="noopener">src/nodes/display/ScreenNode.js</a>
- </p>
- </article>
- </section>
- <script src="../scripts/linenumber.js"></script>
- <script src="../scripts/page.js"></script>
- </body>
- </html>
|