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cameras
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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13 лет назад |
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core
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4cc51004b0
Merge remote-tracking branch 'bhouston/math-line' into dev
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13 лет назад |
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extras
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40ba1e83b2
Removed Color.getHSV, Color.setHSV and ColorUtils.adjustHSV. Added Color.offsetHSL. Updated some examples...
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13 лет назад |
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lights
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39db179b82
WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants.
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13 лет назад |
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loaders
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5a0323ac28
Replaced startsWidth and endsWidth with regexp. See #3003.
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13 лет назад |
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materials
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cb20237ccb
Removed DOMRenderer.
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13 лет назад |
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math
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9d688e40d9
Renamed smoothStep and smootherStep to smoothstep and smootherstep to make it consistent with GLSL. Implemented it in CanvasRenderer.
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13 лет назад |
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objects
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a8a3934287
Mesh.updateMorphTargets() clean up.
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13 лет назад |
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renderers
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2906134438
Merge remote-tracking branch 'gero3/dev' into dev
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13 лет назад |
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scenes
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ff27cf7fcc
Editor: added fog to scene export.
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13 лет назад |
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textures
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 лет назад |
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Three.js
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f3264cd112
57dev
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13 лет назад |