Inheritance: EventDispatcher → Material → NodeMaterial →
Node material version of MeshToonMaterial.
Constructs a new mesh toon node material.
parameters
The configuration parameter.
This flag can be used for type testing.
Default is true.
Set to true because toon materials react on lights.
Default is true.
Overrides: NodeMaterial#lights
Setups the lighting model.
Overrides: NodeMaterial#setupLightingModel
Returns: The lighting model.