Inheritance: EventDispatcher → Material → NodeMaterial →
Node material version of ShadowMaterial.
Constructs a new shadow node material.
parameters
The configuration parameter.
This flag can be used for type testing.
Default is true.
Set to true because so it's possible to implement the shadow mask effect.
Default is true.
Overrides: NodeMaterial#lights
Overwritten since shadow materials are transparent by default.
Default is true.
Overrides: NodeMaterial#transparent
Setups the lighting model.
Overrides: NodeMaterial#setupLightingModel
Returns: The lighting model.