Inheritance: EventDispatcher → Object3D → Line → LineSegments →
A helper object to assist with visualizing a Skeleton.
const helper = new THREE.SkeletonHelper( skinnedMesh );
scene.add( helper );
Constructs a new skeleton helper.
object
Usually an instance of SkinnedMesh. However, any 3D object can be used if it represents a hierarchy of bones (see Bone).
The list of bones that the helper visualizes.
This flag can be used for type testing.
Default is true.
The object being visualized.
Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
Defines the colors of the helper.
color1
The first line color for each bone.
color2
The second line color for each bone.
Returns: A reference to this helper.