Mr.doob d4da0a522d Merge branch 'patch-10' of https://github.com/gero3/three.js into dev 12 jaren geleden
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controls b8653d7379 Fix mouse tracking bug when dom element is scrolled to a different position. 12 jaren geleden
core a6929f1489 Replaced TypedArray experiments. 12 jaren geleden
crossfade e20332a8b6 Slowing the animation and using more contrasting colors 12 jaren geleden
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 13 jaren geleden
effects e1bf2be936 Changed ParallaxBarrier to use rows as it seems to be more common. Fixes #4077. 12 jaren geleden
exporters 600c22929c Editor: Added Sprite support. 12 jaren geleden
geometries af8c8471c1 Moved ConvexGeometry out of the lib. 12 jaren geleden
libs 57869dda2f Editor: Added forgotten system.js. 13 jaren geleden
loaders 38e84f13b6 Update ColladaLoader.js 12 jaren geleden
math a6929f1489 Replaced TypedArray experiments. 12 jaren geleden
modifiers c8781fae6c Fix for Face4-less SubdivisionModifier 12 jaren geleden
postprocessing 7eac0a724b Add depth of field post-process with bokeh shader 12 jaren geleden
renderers bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 jaren geleden
shaders 7dabc9274d More compatible lens flare shader code as suggested by @ajstubbs in #3603. 12 jaren geleden
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 jaren geleden
BufferGeometryUtils.js bea5d2dc08 fromGeometry: Use face.normal if face.vertexNormals are not present. 12 jaren geleden
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 jaren geleden
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 jaren geleden
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
Detector.js 58e46224b8 Fixed Detector code. See #3871. 12 jaren geleden
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 jaren geleden
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 jaren geleden
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 jaren geleden
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 14 jaren geleden
Mirror.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 jaren geleden
Octree.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 jaren geleden
PRNG.js 041054283a Messing with a new terrain generator demo. 15 jaren geleden
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 jaren geleden
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 jaren geleden
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 jaren geleden
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 jaren geleden
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 jaren geleden
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 jaren geleden
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 14 jaren geleden
SimulatorRenderer.js 3c4ec1d1bd Update GPGPU example 12 jaren geleden
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 jaren geleden
TypedArrayUtils.js 21322b785f Added performance improvement ideas 12 jaren geleden
UVsUtils.js 602fcd0415 Added wrapping support and canvas size parameter to UVsDebug 13 jaren geleden
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