Mr.doob 6277e81c29 Merge remote-tracking branch 'Fktrcfylh/dev' into dev 13 年 前
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controls 1efbf3b89d TrackballControls: Uncommented change event dispatch. 13 年 前
effects 7e19183619 Added new effect for the Oculus Rift 13 年 前
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. 13 年 前
libs 0914e07a9a Removing old DAT.GUI 13 年 前
loaders 6277e81c29 Merge remote-tracking branch 'Fktrcfylh/dev' into dev 13 年 前
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. 13 年 前
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 13 年 前
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 13 年 前
renderers 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 13 年 前
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples 13 年 前
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. 13 年 前
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 年 前
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 13 年 前
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年 前
Detector.js 07fc79d788 Added var to Detector.js 13 年 前
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 15 年 前
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 年 前
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 13 年 前
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年 前
PRNG.js 041054283a Messing with a new terrain generator demo. 15 年 前
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年 前
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 13 年 前
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 年 前
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 年 前
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 年 前
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 年 前
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 年 前
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 年 前
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 年 前
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