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- /**
- * @author TristanVALCKE / https://github.com/Itee
- * @author Anonymous
- */
- /* global QUnit */
- import { EdgesGeometry } from '../../../../src/geometries/EdgesGeometry';
- import { Geometry } from '../../../../src/core/Geometry';
- import { BufferGeometry } from '../../../../src/core/BufferGeometry';
- import { BufferAttribute } from '../../../../src/core/BufferAttribute';
- import { Vector3 } from '../../../../src/math/Vector3';
- // DEBUGGING
- import { Scene } from '../../../../src/scenes/Scene';
- import { Mesh } from '../../../../src/objects/Mesh';
- import { LineSegments } from '../../../../src/objects/LineSegments';
- import { LineBasicMaterial } from '../../../../src/materials/LineBasicMaterial';
- import { WebGLRenderer } from '../../../../src/renderers/WebGLRenderer';
- import { PerspectiveCamera } from '../../../../src/cameras/PerspectiveCamera';
- //
- // HELPERS
- //
- function testEdges( vertList, idxList, numAfter, assert ) {
- var geoms = createGeometries( vertList, idxList );
- for ( var i = 0; i < geoms.length; i ++ ) {
- var geom = geoms[ i ];
- var numBefore = idxList.length;
- assert.equal( countEdges( geom ), numBefore, "Edges before!" );
- var egeom = new EdgesGeometry( geom );
- assert.equal( countEdges( egeom ), numAfter, "Edges after!" );
- output( geom, egeom );
- }
- }
- function createGeometries( vertList, idxList ) {
- var geomIB = createIndexedBufferGeometry( vertList, idxList );
- var geom = new Geometry().fromBufferGeometry( geomIB );
- var geomB = new BufferGeometry().fromGeometry( geom );
- var geomDC = addDrawCalls( geomIB.clone() );
- return [ geom, geomB, geomIB, geomDC ];
- }
- function createIndexedBufferGeometry( vertList, idxList ) {
- var geom = new BufferGeometry();
- var indexTable = [];
- var numTris = idxList.length / 3;
- var numVerts = 0;
- var indices = new Uint32Array( numTris * 3 );
- var vertices = new Float32Array( vertList.length * 3 );
- for ( var i = 0; i < numTris; i ++ ) {
- for ( var j = 0; j < 3; j ++ ) {
- var idx = idxList[ 3 * i + j ];
- if ( indexTable[ idx ] === undefined ) {
- var v = vertList[ idx ];
- vertices[ 3 * numVerts ] = v.x;
- vertices[ 3 * numVerts + 1 ] = v.y;
- vertices[ 3 * numVerts + 2 ] = v.z;
- indexTable[ idx ] = numVerts;
- numVerts ++;
- }
- indices[ 3 * i + j ] = indexTable[ idx ];
- }
- }
- vertices = vertices.subarray( 0, 3 * numVerts );
- geom.setIndex( new BufferAttribute( indices, 1 ) );
- geom.addAttribute( 'position', new BufferAttribute( vertices, 3 ) );
- geom.computeFaceNormals();
- return geom;
- }
- function addDrawCalls( geometry ) {
- var numTris = geometry.index.count / 3;
- for ( var i = 0; i < numTris; i ++ ) {
- var start = i * 3;
- var count = 3;
- geometry.addGroup( start, count );
- }
- return geometry;
- }
- function countEdges( geom ) {
- if ( geom instanceof EdgesGeometry ) {
- return geom.getAttribute( 'position' ).count / 2;
- }
- if ( geom.faces !== undefined ) {
- return geom.faces.length * 3;
- }
- var indices = geom.index;
- if ( indices ) {
- return indices.count;
- }
- return geom.getAttribute( 'position' ).count;
- }
- //
- // DEBUGGING
- //
- var DEBUG = false;
- var renderer;
- var camera;
- var scene = new Scene();
- var xoffset = 0;
- function output( geom, egeom ) {
- if ( DEBUG !== true ) return;
- if ( ! renderer ) initDebug();
- var mesh = new Mesh( geom, undefined );
- var edges = new LineSegments( egeom, new LineBasicMaterial( { color: 'black' } ) );
- mesh.position.setX( xoffset );
- edges.position.setX( xoffset ++ );
- scene.add( mesh );
- scene.add( edges );
- if ( scene.children.length % 8 === 0 ) {
- xoffset += 2;
- }
- }
- function initDebug() {
- renderer = new WebGLRenderer( {
- antialias: true
- } );
- var width = 600;
- var height = 480;
- renderer.setSize( width, height );
- renderer.setClearColor( 0xCCCCCC );
- camera = new PerspectiveCamera( 45, width / height, 1, 100 );
- camera.position.x = 30;
- camera.position.z = 40;
- camera.lookAt( new Vector3( 30, 0, 0 ) );
- document.body.appendChild( renderer.domElement );
- var controls = new THREE.OrbitControls( camera, renderer.domElement ); // TODO: please do somethings for that -_-'
- controls.target = new Vector3( 30, 0, 0 );
- animate();
- function animate() {
- requestAnimationFrame( animate );
- controls.update();
- renderer.render( scene, camera );
- }
- }
- export default QUnit.module( 'Geometries', () => {
- QUnit.module( 'EdgesGeometry', () => {
- var vertList = [
- new Vector3( 0, 0, 0 ),
- new Vector3( 1, 0, 0 ),
- new Vector3( 1, 1, 0 ),
- new Vector3( 0, 1, 0 ),
- new Vector3( 1, 1, 1 ),
- ];
- // INHERITANCE
- QUnit.todo( "Extending", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // INSTANCING
- QUnit.todo( "Instancing", ( assert ) => {
- assert.ok( false, "everything's gonna be alright" );
- } );
- // OTHERS
- QUnit.test( "singularity", ( assert ) => {
- testEdges( vertList, [ 1, 1, 1 ], 0, assert );
- } );
- QUnit.test( "needle", ( assert ) => {
- testEdges( vertList, [ 0, 0, 1 ], 0, assert );
- } );
- QUnit.test( "single triangle", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2 ], 3, assert );
- } );
- QUnit.test( "two isolated triangles", ( assert ) => {
- var vertList = [
- new Vector3( 0, 0, 0 ),
- new Vector3( 1, 0, 0 ),
- new Vector3( 1, 1, 0 ),
- new Vector3( 0, 0, 1 ),
- new Vector3( 1, 0, 1 ),
- new Vector3( 1, 1, 1 ),
- ];
- testEdges( vertList, [ 0, 1, 2, 3, 4, 5 ], 6, assert );
- } );
- QUnit.test( "two flat triangles", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 2, 3 ], 4, assert );
- } );
- QUnit.test( "two flat triangles, inverted", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 3, 2 ], 5, assert );
- } );
- QUnit.test( "two non-coplanar triangles", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 4, 2 ], 5, assert );
- } );
- QUnit.test( "three triangles, coplanar first", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 2, 3, 0, 4, 2 ], 7, assert );
- } );
- QUnit.test( "three triangles, coplanar last", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 4, 2, 0, 2, 3 ], 6, assert ); // Should be 7
- } );
- QUnit.test( "tetrahedron", ( assert ) => {
- testEdges( vertList, [ 0, 1, 2, 0, 1, 4, 0, 4, 2, 1, 2, 4 ], 6, assert );
- } );
- } );
- } );
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