| .. |
|
animation
|
4ecbd08581
Updated so all times now are in MS instead of seconds. Note that all animations need to be re-exported with an exporter that supports this.
|
15 лет назад |
|
cameras
|
ba0047cb1c
Resurrected "noFly" as QuakeCamera's override.
|
15 лет назад |
|
core
|
117672c94c
Merge branch 'master' of git://github.com/mrdoob/three.js
|
15 лет назад |
|
extras
|
2c996815be
Refactored texture updating, added texture filtering example and fixed scene loader and example.
|
15 лет назад |
|
lights
|
e7e47b1f88
More reformating and clean up.
|
15 лет назад |
|
materials
|
cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
|
15 лет назад |
|
objects
|
549f9b03a5
Merged with alteredq.
|
15 лет назад |
|
renderers
|
c421b2d791
Number of bones in skinning shader is now taken from SkinnedMesh.
|
15 лет назад |
|
scenes
|
4590683d4b
WebGLRenderer stops rendering objects when removed from the scene.
|
15 лет назад |
|
Three.js
|
0aac038d58
- JSLinted
|
15 лет назад |