Vector2.tests.js 16 KB

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  1. /* global QUnit */
  2. import { Vector2 } from '../../../../src/math/Vector2';
  3. import { Matrix3 } from '../../../../src/math/Matrix3';
  4. import { BufferAttribute } from '../../../../src/core/BufferAttribute';
  5. import {
  6. x,
  7. y,
  8. eps
  9. } from './Constants.tests';
  10. export default QUnit.module( 'Maths', () => {
  11. QUnit.module( 'Vector2', () => {
  12. // INSTANCING
  13. QUnit.test( "Instancing", ( assert ) => {
  14. var a = new Vector2();
  15. assert.ok( a.x == 0, "Passed!" );
  16. assert.ok( a.y == 0, "Passed!" );
  17. var a = new Vector2( x, y );
  18. assert.ok( a.x === x, "Passed!" );
  19. assert.ok( a.y === y, "Passed!" );
  20. } );
  21. // PROPERTIES // ( [Itee] WHAT ??? o_O )
  22. QUnit.test( "properties", ( assert ) => {
  23. var a = new Vector2( 0, 0 );
  24. var width = 100;
  25. var height = 200;
  26. assert.ok( a.width = width, "Set width" );
  27. assert.ok( a.height = height, "Set height" );
  28. a.set( width, height );
  29. assert.strictEqual( a.width, width, "Get width" );
  30. assert.strictEqual( a.height, height, "Get height" );
  31. } );
  32. QUnit.todo( "width", ( assert ) => {
  33. assert.ok( false, "everything's gonna be alright" );
  34. } );
  35. QUnit.todo( "height", ( assert ) => {
  36. assert.ok( false, "everything's gonna be alright" );
  37. } );
  38. // PUBLIC STUFF
  39. QUnit.todo( "isVector2", ( assert ) => {
  40. assert.ok( false, "everything's gonna be alright" );
  41. } );
  42. QUnit.test( "set", ( assert ) => {
  43. var a = new Vector2();
  44. assert.ok( a.x == 0, "Passed!" );
  45. assert.ok( a.y == 0, "Passed!" );
  46. a.set( x, y );
  47. assert.ok( a.x == x, "Passed!" );
  48. assert.ok( a.y == y, "Passed!" );
  49. } );
  50. QUnit.todo( "setScalar", ( assert ) => {
  51. assert.ok( false, "everything's gonna be alright" );
  52. } );
  53. QUnit.todo( "setX", ( assert ) => {
  54. assert.ok( false, "everything's gonna be alright" );
  55. } );
  56. QUnit.todo( "setY", ( assert ) => {
  57. assert.ok( false, "everything's gonna be alright" );
  58. } );
  59. QUnit.todo( "setComponent", ( assert ) => {
  60. assert.ok( false, "everything's gonna be alright" );
  61. } );
  62. QUnit.todo( "getComponent", ( assert ) => {
  63. assert.ok( false, "everything's gonna be alright" );
  64. } );
  65. QUnit.todo( "clone", ( assert ) => {
  66. assert.ok( false, "everything's gonna be alright" );
  67. } );
  68. QUnit.test( "copy", ( assert ) => {
  69. var a = new Vector2( x, y );
  70. var b = new Vector2().copy( a );
  71. assert.ok( b.x == x, "Passed!" );
  72. assert.ok( b.y == y, "Passed!" );
  73. // ensure that it is a true copy
  74. a.x = 0;
  75. a.y = - 1;
  76. assert.ok( b.x == x, "Passed!" );
  77. assert.ok( b.y == y, "Passed!" );
  78. } );
  79. QUnit.test( "add", ( assert ) => {
  80. var a = new Vector2( x, y );
  81. var b = new Vector2( - x, - y );
  82. a.add( b );
  83. assert.ok( a.x == 0, "Passed!" );
  84. assert.ok( a.y == 0, "Passed!" );
  85. var c = new Vector2().addVectors( b, b );
  86. assert.ok( c.x == - 2 * x, "Passed!" );
  87. assert.ok( c.y == - 2 * y, "Passed!" );
  88. } );
  89. QUnit.todo( "addScalar", ( assert ) => {
  90. assert.ok( false, "everything's gonna be alright" );
  91. } );
  92. QUnit.todo( "addVectors", ( assert ) => {
  93. assert.ok( false, "everything's gonna be alright" );
  94. } );
  95. QUnit.test( "addScaledVector", ( assert ) => {
  96. var a = new Vector2( x, y );
  97. var b = new Vector2( 2, 3 );
  98. var s = 3;
  99. a.addScaledVector( b, s );
  100. assert.strictEqual( a.x, x + b.x * s, "Check x" );
  101. assert.strictEqual( a.y, y + b.y * s, "Check y" );
  102. } );
  103. QUnit.test( "sub", ( assert ) => {
  104. var a = new Vector2( x, y );
  105. var b = new Vector2( - x, - y );
  106. a.sub( b );
  107. assert.ok( a.x == 2 * x, "Passed!" );
  108. assert.ok( a.y == 2 * y, "Passed!" );
  109. var c = new Vector2().subVectors( a, a );
  110. assert.ok( c.x == 0, "Passed!" );
  111. assert.ok( c.y == 0, "Passed!" );
  112. } );
  113. QUnit.todo( "subScalar", ( assert ) => {
  114. assert.ok( false, "everything's gonna be alright" );
  115. } );
  116. QUnit.todo( "subVectors", ( assert ) => {
  117. assert.ok( false, "everything's gonna be alright" );
  118. } );
  119. QUnit.todo( "multiply", ( assert ) => {
  120. assert.ok( false, "everything's gonna be alright" );
  121. } );
  122. QUnit.todo( "multiplyScalar", ( assert ) => {
  123. assert.ok( false, "everything's gonna be alright" );
  124. } );
  125. QUnit.todo( "divide", ( assert ) => {
  126. assert.ok( false, "everything's gonna be alright" );
  127. } );
  128. QUnit.todo( "divideScalar", ( assert ) => {
  129. assert.ok( false, "everything's gonna be alright" );
  130. } );
  131. QUnit.test( "applyMatrix3", ( assert ) => {
  132. var a = new Vector2( x, y );
  133. var m = new Matrix3().set( 2, 3, 5, 7, 11, 13, 17, 19, 23 );
  134. a.applyMatrix3( m );
  135. assert.strictEqual( a.x, 18, "Check x" );
  136. assert.strictEqual( a.y, 60, "Check y" );
  137. } );
  138. QUnit.todo( "min", ( assert ) => {
  139. assert.ok( false, "everything's gonna be alright" );
  140. } );
  141. QUnit.todo( "max", ( assert ) => {
  142. assert.ok( false, "everything's gonna be alright" );
  143. } );
  144. QUnit.todo( "clamp", ( assert ) => {
  145. assert.ok( false, "everything's gonna be alright" );
  146. } );
  147. QUnit.todo( "clampScalar", ( assert ) => {
  148. assert.ok( false, "everything's gonna be alright" );
  149. } );
  150. QUnit.todo( "clampLength", ( assert ) => {
  151. assert.ok( false, "everything's gonna be alright" );
  152. } );
  153. QUnit.todo( "floor", ( assert ) => {
  154. assert.ok( false, "everything's gonna be alright" );
  155. } );
  156. QUnit.todo( "ceil", ( assert ) => {
  157. assert.ok( false, "everything's gonna be alright" );
  158. } );
  159. QUnit.todo( "round", ( assert ) => {
  160. assert.ok( false, "everything's gonna be alright" );
  161. } );
  162. QUnit.todo( "roundToZero", ( assert ) => {
  163. assert.ok( false, "everything's gonna be alright" );
  164. } );
  165. QUnit.test( "negate", ( assert ) => {
  166. var a = new Vector2( x, y );
  167. a.negate();
  168. assert.ok( a.x == - x, "Passed!" );
  169. assert.ok( a.y == - y, "Passed!" );
  170. } );
  171. QUnit.test( "dot", ( assert ) => {
  172. var a = new Vector2( x, y );
  173. var b = new Vector2( - x, - y );
  174. var c = new Vector2();
  175. var result = a.dot( b );
  176. assert.ok( result == ( - x * x - y * y ), "Passed!" );
  177. var result = a.dot( c );
  178. assert.ok( result == 0, "Passed!" );
  179. } );
  180. QUnit.test( "cross", ( assert ) => {
  181. var a = new Vector2( x, y );
  182. var b = new Vector2( 2 * x, - y );
  183. var answer = - 18;
  184. var crossed = a.cross( b );
  185. assert.ok( Math.abs( answer - crossed ) <= eps, "Check cross" );
  186. } );
  187. QUnit.todo( "lengthSq", ( assert ) => {
  188. assert.ok( false, "everything's gonna be alright" );
  189. } );
  190. QUnit.todo( "length", ( assert ) => {
  191. assert.ok( false, "everything's gonna be alright" );
  192. } );
  193. QUnit.test( "manhattanLength", ( assert ) => {
  194. var a = new Vector2( x, 0 );
  195. var b = new Vector2( 0, - y );
  196. var c = new Vector2();
  197. assert.strictEqual( a.manhattanLength(), x, "Positive component" );
  198. assert.strictEqual( b.manhattanLength(), y, "Negative component" );
  199. assert.strictEqual( c.manhattanLength(), 0, "Empty component" );
  200. a.set( x, y );
  201. assert.strictEqual( a.manhattanLength(), Math.abs( x ) + Math.abs( y ), "Two components" );
  202. } );
  203. QUnit.test( "normalize", ( assert ) => {
  204. var a = new Vector2( x, 0 );
  205. var b = new Vector2( 0, - y );
  206. a.normalize();
  207. assert.ok( a.length() == 1, "Passed!" );
  208. assert.ok( a.x == 1, "Passed!" );
  209. b.normalize();
  210. assert.ok( b.length() == 1, "Passed!" );
  211. assert.ok( b.y == - 1, "Passed!" );
  212. } );
  213. QUnit.todo( "angle", ( assert ) => {
  214. assert.ok( false, "everything's gonna be alright" );
  215. } );
  216. QUnit.todo( "distanceTo", ( assert ) => {
  217. assert.ok( false, "everything's gonna be alright" );
  218. } );
  219. QUnit.todo( "distanceToSquared", ( assert ) => {
  220. assert.ok( false, "everything's gonna be alright" );
  221. } );
  222. QUnit.todo( "manhattanDistanceTo", ( assert ) => {
  223. assert.ok( false, "everything's gonna be alright" );
  224. } );
  225. QUnit.test( "setLength", ( assert ) => {
  226. var a = new Vector2( x, 0 );
  227. assert.ok( a.length() == x, "Passed!" );
  228. a.setLength( y );
  229. assert.ok( a.length() == y, "Passed!" );
  230. var a = new Vector2( 0, 0 );
  231. assert.ok( a.length() == 0, "Passed!" );
  232. a.setLength( y );
  233. assert.ok( a.length() == 0, "Passed!" );
  234. a.setLength();
  235. assert.ok( isNaN( a.length() ), "Passed!" );
  236. } );
  237. QUnit.todo( "lerp", ( assert ) => {
  238. assert.ok( false, "everything's gonna be alright" );
  239. } );
  240. QUnit.todo( "lerpVectors", ( assert ) => {
  241. assert.ok( false, "everything's gonna be alright" );
  242. } );
  243. QUnit.test( "equals", ( assert ) => {
  244. var a = new Vector2( x, 0 );
  245. var b = new Vector2( 0, - y );
  246. assert.ok( a.x != b.x, "Passed!" );
  247. assert.ok( a.y != b.y, "Passed!" );
  248. assert.ok( ! a.equals( b ), "Passed!" );
  249. assert.ok( ! b.equals( a ), "Passed!" );
  250. a.copy( b );
  251. assert.ok( a.x == b.x, "Passed!" );
  252. assert.ok( a.y == b.y, "Passed!" );
  253. assert.ok( a.equals( b ), "Passed!" );
  254. assert.ok( b.equals( a ), "Passed!" );
  255. } );
  256. QUnit.test( "fromArray", ( assert ) => {
  257. var a = new Vector2();
  258. var array = [ 1, 2, 3, 4 ];
  259. a.fromArray( array );
  260. assert.strictEqual( a.x, 1, "No offset: check x" );
  261. assert.strictEqual( a.y, 2, "No offset: check y" );
  262. a.fromArray( array, 2 );
  263. assert.strictEqual( a.x, 3, "With offset: check x" );
  264. assert.strictEqual( a.y, 4, "With offset: check y" );
  265. } );
  266. QUnit.test( "toArray", ( assert ) => {
  267. var a = new Vector2( x, y );
  268. var array = a.toArray();
  269. assert.strictEqual( array[ 0 ], x, "No array, no offset: check x" );
  270. assert.strictEqual( array[ 1 ], y, "No array, no offset: check y" );
  271. var array = [];
  272. a.toArray( array );
  273. assert.strictEqual( array[ 0 ], x, "With array, no offset: check x" );
  274. assert.strictEqual( array[ 1 ], y, "With array, no offset: check y" );
  275. var array = [];
  276. a.toArray( array, 1 );
  277. assert.strictEqual( array[ 0 ], undefined, "With array and offset: check [0]" );
  278. assert.strictEqual( array[ 1 ], x, "With array and offset: check x" );
  279. assert.strictEqual( array[ 2 ], y, "With array and offset: check y" );
  280. } );
  281. QUnit.test( "fromBufferAttribute", ( assert ) => {
  282. var a = new Vector2();
  283. var attr = new BufferAttribute( new Float32Array( [ 1, 2, 3, 4 ] ), 2 );
  284. a.fromBufferAttribute( attr, 0 );
  285. assert.strictEqual( a.x, 1, "Offset 0: check x" );
  286. assert.strictEqual( a.y, 2, "Offset 0: check y" );
  287. a.fromBufferAttribute( attr, 1 );
  288. assert.strictEqual( a.x, 3, "Offset 1: check x" );
  289. assert.strictEqual( a.y, 4, "Offset 1: check y" );
  290. } );
  291. QUnit.todo( "rotateAround", ( assert ) => {
  292. assert.ok( false, "everything's gonna be alright" );
  293. } );
  294. // TODO (Itee) refactor/split
  295. QUnit.test( "setX,setY", ( assert ) => {
  296. var a = new Vector2();
  297. assert.ok( a.x == 0, "Passed!" );
  298. assert.ok( a.y == 0, "Passed!" );
  299. a.setX( x );
  300. a.setY( y );
  301. assert.ok( a.x == x, "Passed!" );
  302. assert.ok( a.y == y, "Passed!" );
  303. } );
  304. QUnit.test( "setComponent,getComponent", ( assert ) => {
  305. var a = new Vector2();
  306. assert.ok( a.x == 0, "Passed!" );
  307. assert.ok( a.y == 0, "Passed!" );
  308. a.setComponent( 0, 1 );
  309. a.setComponent( 1, 2 );
  310. assert.ok( a.getComponent( 0 ) == 1, "Passed!" );
  311. assert.ok( a.getComponent( 1 ) == 2, "Passed!" );
  312. } );
  313. QUnit.test( "multiply/divide", ( assert ) => {
  314. var a = new Vector2( x, y );
  315. var b = new Vector2( - x, - y );
  316. a.multiplyScalar( - 2 );
  317. assert.ok( a.x == x * - 2, "Passed!" );
  318. assert.ok( a.y == y * - 2, "Passed!" );
  319. b.multiplyScalar( - 2 );
  320. assert.ok( b.x == 2 * x, "Passed!" );
  321. assert.ok( b.y == 2 * y, "Passed!" );
  322. a.divideScalar( - 2 );
  323. assert.ok( a.x == x, "Passed!" );
  324. assert.ok( a.y == y, "Passed!" );
  325. b.divideScalar( - 2 );
  326. assert.ok( b.x == - x, "Passed!" );
  327. assert.ok( b.y == - y, "Passed!" );
  328. } );
  329. QUnit.test( "min/max/clamp", ( assert ) => {
  330. var a = new Vector2( x, y );
  331. var b = new Vector2( - x, - y );
  332. var c = new Vector2();
  333. c.copy( a ).min( b );
  334. assert.ok( c.x == - x, "Passed!" );
  335. assert.ok( c.y == - y, "Passed!" );
  336. c.copy( a ).max( b );
  337. assert.ok( c.x == x, "Passed!" );
  338. assert.ok( c.y == y, "Passed!" );
  339. c.set( - 2 * x, 2 * y );
  340. c.clamp( b, a );
  341. assert.ok( c.x == - x, "Passed!" );
  342. assert.ok( c.y == y, "Passed!" );
  343. c.set( - 2 * x, 2 * x );
  344. c.clampScalar( - x, x );
  345. assert.equal( c.x, - x, "scalar clamp x" );
  346. assert.equal( c.y, x, "scalar clamp y" );
  347. } );
  348. QUnit.test( "rounding", ( assert ) => {
  349. assert.deepEqual( new Vector2( - 0.1, 0.1 ).floor(), new Vector2( - 1, 0 ), "floor .1" );
  350. assert.deepEqual( new Vector2( - 0.5, 0.5 ).floor(), new Vector2( - 1, 0 ), "floor .5" );
  351. assert.deepEqual( new Vector2( - 0.9, 0.9 ).floor(), new Vector2( - 1, 0 ), "floor .9" );
  352. assert.deepEqual( new Vector2( - 0.1, 0.1 ).ceil(), new Vector2( 0, 1 ), "ceil .1" );
  353. assert.deepEqual( new Vector2( - 0.5, 0.5 ).ceil(), new Vector2( 0, 1 ), "ceil .5" );
  354. assert.deepEqual( new Vector2( - 0.9, 0.9 ).ceil(), new Vector2( 0, 1 ), "ceil .9" );
  355. assert.deepEqual( new Vector2( - 0.1, 0.1 ).round(), new Vector2( 0, 0 ), "round .1" );
  356. assert.deepEqual( new Vector2( - 0.5, 0.5 ).round(), new Vector2( 0, 1 ), "round .5" );
  357. assert.deepEqual( new Vector2( - 0.9, 0.9 ).round(), new Vector2( - 1, 1 ), "round .9" );
  358. assert.deepEqual( new Vector2( - 0.1, 0.1 ).roundToZero(), new Vector2( 0, 0 ), "roundToZero .1" );
  359. assert.deepEqual( new Vector2( - 0.5, 0.5 ).roundToZero(), new Vector2( 0, 0 ), "roundToZero .5" );
  360. assert.deepEqual( new Vector2( - 0.9, 0.9 ).roundToZero(), new Vector2( 0, 0 ), "roundToZero .9" );
  361. assert.deepEqual( new Vector2( - 1.1, 1.1 ).roundToZero(), new Vector2( - 1, 1 ), "roundToZero 1.1" );
  362. assert.deepEqual( new Vector2( - 1.5, 1.5 ).roundToZero(), new Vector2( - 1, 1 ), "roundToZero 1.5" );
  363. assert.deepEqual( new Vector2( - 1.9, 1.9 ).roundToZero(), new Vector2( - 1, 1 ), "roundToZero 1.9" );
  364. } );
  365. QUnit.test( "length/lengthSq", ( assert ) => {
  366. var a = new Vector2( x, 0 );
  367. var b = new Vector2( 0, - y );
  368. var c = new Vector2();
  369. assert.ok( a.length() == x, "Passed!" );
  370. assert.ok( a.lengthSq() == x * x, "Passed!" );
  371. assert.ok( b.length() == y, "Passed!" );
  372. assert.ok( b.lengthSq() == y * y, "Passed!" );
  373. assert.ok( c.length() == 0, "Passed!" );
  374. assert.ok( c.lengthSq() == 0, "Passed!" );
  375. a.set( x, y );
  376. assert.ok( a.length() == Math.sqrt( x * x + y * y ), "Passed!" );
  377. assert.ok( a.lengthSq() == ( x * x + y * y ), "Passed!" );
  378. } );
  379. QUnit.test( "distanceTo/distanceToSquared", ( assert ) => {
  380. var a = new Vector2( x, 0 );
  381. var b = new Vector2( 0, - y );
  382. var c = new Vector2();
  383. assert.ok( a.distanceTo( c ) == x, "Passed!" );
  384. assert.ok( a.distanceToSquared( c ) == x * x, "Passed!" );
  385. assert.ok( b.distanceTo( c ) == y, "Passed!" );
  386. assert.ok( b.distanceToSquared( c ) == y * y, "Passed!" );
  387. } );
  388. QUnit.test( "lerp/clone", ( assert ) => {
  389. var a = new Vector2( x, 0 );
  390. var b = new Vector2( 0, - y );
  391. assert.ok( a.lerp( a, 0 ).equals( a.lerp( a, 0.5 ) ), "Passed!" );
  392. assert.ok( a.lerp( a, 0 ).equals( a.lerp( a, 1 ) ), "Passed!" );
  393. assert.ok( a.clone().lerp( b, 0 ).equals( a ), "Passed!" );
  394. assert.ok( a.clone().lerp( b, 0.5 ).x == x * 0.5, "Passed!" );
  395. assert.ok( a.clone().lerp( b, 0.5 ).y == - y * 0.5, "Passed!" );
  396. assert.ok( a.clone().lerp( b, 1 ).equals( b ), "Passed!" );
  397. } );
  398. QUnit.test( "setComponent/getComponent exceptions", ( assert ) => {
  399. var a = new Vector2( 0, 0 );
  400. assert.throws(
  401. function () {
  402. a.setComponent( 2, 0 );
  403. },
  404. /index is out of range/,
  405. "setComponent with an out of range index throws Error"
  406. );
  407. assert.throws(
  408. function () {
  409. a.getComponent( 2 );
  410. },
  411. /index is out of range/,
  412. "getComponent with an out of range index throws Error"
  413. );
  414. } );
  415. QUnit.test( "setScalar/addScalar/subScalar", ( assert ) => {
  416. var a = new Vector2( 1, 1 );
  417. var s = 3;
  418. a.setScalar( s );
  419. assert.strictEqual( a.x, s, "setScalar: check x" );
  420. assert.strictEqual( a.y, s, "setScalar: check y" );
  421. a.addScalar( s );
  422. assert.strictEqual( a.x, 2 * s, "addScalar: check x" );
  423. assert.strictEqual( a.y, 2 * s, "addScalar: check y" );
  424. a.subScalar( 2 * s );
  425. assert.strictEqual( a.x, 0, "subScalar: check x" );
  426. assert.strictEqual( a.y, 0, "subScalar: check y" );
  427. } );
  428. QUnit.test( "multiply/divide", ( assert ) => {
  429. var a = new Vector2( x, y );
  430. var b = new Vector2( 2 * x, 2 * y );
  431. var c = new Vector2( 4 * x, 4 * y );
  432. a.multiply( b );
  433. assert.strictEqual( a.x, x * b.x, "multiply: check x" );
  434. assert.strictEqual( a.y, y * b.y, "multiply: check y" );
  435. b.divide( c );
  436. assert.strictEqual( b.x, 0.5, "divide: check x" );
  437. assert.strictEqual( b.y, 0.5, "divide: check y" );
  438. } );
  439. } );
  440. } );
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