| .. |
|
cameras
|
aa780e820c
Somehow the lookAt() doesn't need the scale bit...
|
14 年 前 |
|
core
|
4989d0294e
Fixed Spline.getPoint(). Tweaked camera controls examples.
|
14 年 前 |
|
extras
|
5396cb10ae
prevents SubdivisionModifier from throwing errors for geometries with 0 UVs
|
13 年 前 |
|
lights
|
aa5448895b
Docs: DirectionalLight and some SpotLight progress.
|
14 年 前 |
|
materials
|
ba22d994e2
Added material.needsUpdate flag.
|
14 年 前 |
|
objects
|
c9213ab544
Added default material to Mesh, Line and ParticleSystem. Fixes #1373.
|
14 年 前 |
|
renderers
|
0e3b527cdc
Refactored MarchingCubes out into examples/js
|
14 年 前 |
|
scenes
|
840254269d
Renamed Scene' .addObject() and .removeObject() to .__addObject() and .__removeObject()
|
14 年 前 |
|
textures
|
2e22acbf0c
Added "generateMipmaps" flag to Texture and RenderTarget.
|
14 年 前 |
|
Three.js
|
6e002f324a
r49dev
|
14 年 前 |